I wasn't aware of this, I searched the files because I suspected it could be an event in the script but I didn't find anything.
Thank you very much!
Type: Posts; User: JohnK17; Keyword(s):
I wasn't aware of this, I searched the files because I suspected it could be an event in the script but I didn't find anything.
Thank you very much!
I play the 365AD campaign with the Eastern Roman Empire and I have noticed that I can't recruit any gothic foederati units anywhere like I do with ghassanid foederati. I searched the files and I am...
I have installed SAI but when I click on the desktop icon to launch it, it shows me the error that horde_min_units is not supported. I found this ...
I think I found the solution. I did some tests and it worked fine for me but I am still not sure if other errors occur in the long run.
The problem was, as I stated, the armies that spawned for...
I understand, I know it takes some time to work with all these files and a small detail can make much difference.
I think that the problem is in the campaign script because the armies taking the...
I did everything(including the editing in TATW files) as suggested but when I choose all of the factions and Gondor first turn starts, a battle between rebels and khand occurs almost immediately,...
Great news, thx!
Ok cool.
I love the new additions and changes in the mod and the team is doing a great work making it better! Congrats for your efforts!
To me, there is an important detail that kinda bugs me to be honest....
https://thepiratebay.org/torrent/4839790/Dominion_of_the_Sword_Grand_Preview
I believe it's the High Elves as well.
This might help: https://www.youtube.com/watch?v=FJGFSlJqMcY
Oh :wub:! I knew what he wanted but I never experimented with this and didn't know what this file could do...really nice!
Thx, both of you!!! :)
I know it's a different file...I am just giving him another simpler option.
You could go to "Medieval II Total War\mods\Third_Age_3\data" and find the "export_descr_unit" file. There you will find all the units with their stats. The "stat_pri" in each unit is the stats of...
I just want to congratulate the whole team and the people involved for all the work you put in this great mod. I anticipate its full release like no other!
I wish you all the best!
IC XC
...
Hello there!
You have to completely destroy the jingzhou faction for the next mission.
First of all, I want to congratulate you for this great mod! Now, I want to know know if there is a way to change the turns per year in IBFD(for example 6 turns per year would be ideal for me) with...
Miguel you are right,I found it. It was indeed incomplete.
Thx for your help,I appreciate it!
Ok but what should I do? What is missing and it's incomplete?
So,I have put the basic script into SS6.3/dat/world/maps/campaign/imperial_campaign and then to the campaign_script but I can't get it to work properly.The problem is characters age every 2 turns and...
Did you find anything Gigantus??? Well maybe it's inevitable...it's not the first time,it happens with mods!
By the time I click "end turn" it crashes right away before I see any faction movement...
I see...Unfortunately though,I can't delay the defeat of BaShu because I have already saved my game afterwards so...if there is a way to make some space for the spawns(move some units etc.) or...
Any news on the matter???
http://www.sendspace.com/file/z0jgeg
I hope this one can help:
http://www.sendspace.com/file/2qij8h
The "Shu Defectors" event is not displayed yet.Maybe it happens in the next round I can't get to because of the crash("Prominent People of Shu" event has been displayed).I have just destroyed Ba-Shu...
Ummm...any idea what is goin on????
Ok,right...there you go:
http://www.sendspace.com/file/0a17uc
So,I play as Liu Bei with the missions in the campaign...I have just destroyed and conquered Ba-Shu but every time I click on end turn,the game crashes right away.Any idea what is goin on???
*I am...
I finally did it!!! Many thanks Gigantus for your valuable help!!!
Ok,thank you very much! I won't bother you any more.
So,I should remove about 66 movement traits in edct,is that right???
But again I just want to remove the boost movement the AI gets,that's all.I have done this again in other mods.I find it as...
Yes,I did...no problem there!
Yes,I thought about it as well,I have already done this.Only one thing though...virtual store folder has been always empty...
Yes but I already did it and nothing changed.I removed the movement boost entirely from both traits and because it didn't work either I completely removed all and the triggers as well.I tell you...
I removed it all and nothing happened again.I don't really know what is going on???
Unfortunately,removing it doesn't work either...I actually removed all of it as well and the triggers but nothing happened.I guess no one knows how to do this...thanks anyway.
Can anyone help me please...anyone???