Re: TW Script Editor
'Regular' name issues are solved, only these two remain:
The docudemons says type, but also note something about the dictionary.id. I'd assume it's type, and mostly people use the same type/dictionary names, but mutliple units can share a dictionary entry, but only one of each type can exist.
I had assumed the same, but it has to be dictionary to work. Only CA knows why...
Textures and stuff are all based on the sub_faction, so I assumed that names were as well.
I can confirm that names for sub factions are taken from the slave section of descr_names, not from the sub faction section.
Last edited by Gigantus; July 08, 2015 at 08:46 PM.