Hallo,
I have been working on a tool for editing and visualising models. The idea is to create a 3d program which works as close as possible to the good old kitbashing way of miniature modells.
Features:
Basic packfile editing
Basic modelling (Delete faces, move vertexes, split large meshes into logical parts)
Basic re-rigging (move vertexes from one skeleton to an other)
Download link: https://github.com/olekristianhomeli...ag/AssetEditor
How does it work? Check out these videos:
Short example of moving some items around on a shield:
Full example of creating an undead loremaster:
Its still an early version of the tool, but it seems to be at least functional now. I have only tested it for Warhammer 2, as that is the only game I own.
Hope this can be useful for someone! Let me know if you find any bugs or have ideas for improvements