Downloads: AAA: Generals - Punics (v1.0)

AAA: Generals - Punics (v1.0)

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Uploaded by Benjin - December 27, 2019
Author Author Benjin
File Size File Size 95.37 MB
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AAA: Generals - Punics (v1.0)




New Punic generals who change appearance based on age, rank and season.


INTRO
Are you tired of how the vanilla general characters look in Total War: ROME II? Is your immersion broken when you have or see a character who is 80 years of age who still looks like he's 30? Or how about when they're trudging through the snow without any kind of winter clothing (mustn't they be freezing)? Aren't you just generally sick of how campaign characters always look the same throughout all your campaigns and have always wanted to give them some better looking gear to fit their increasing status / rank?

Then look no further! This general mod - like none other before it - will solve all of the above for you.

Alternate Download Link
Steam Workshop



ABOUT
This is the second release - in what is now going to be a series - of campaign agent character mods with the aim of providing players with characters that dynamically replace their appearances with alternating variants based on three attributes for all campaigns.

These three attributes are:

  1. Age - As a general character's age value increases over the years, their facial appearance will gradually look older. This will provide a visual clue to the player that a character will soon be reaching a natural death. For characters belonging to other factions, you previously had no way of knowing roughly how old they were - but with this mod, now you do!
  2. Advancement - As a general ranks up through battles, their gear will become more extravagant as befits their status and accumulated gravitas. They will even start wearing their armour openly in the senate, like a dictator would, when not leading an army after they have attained a high enough rank.
  3. Acclimatisation - When a season changes to winter, they will swap their appearance to a version which will wear winter clothing. This will provide a bit more immersion and variation to their appearances to fit the surrounding environments.


As such, there are literally thousands of variations for your general appearances in Rise of the Republic, giving a lot more variety to your general characters on the campaign map and on the battlefield.


The campaigns and factions that will feature these Punic generals will be:
[olist][*]Grand Campaign - Carthage (rom_carthage), Libya (rom_libya) and Nova Carthago (rom_nova_carthago). In the future I may improve variety between the different factions.[*]Hannibal at the Gates - Carthage (pun_carthage) and Libya (pun_libya) uses the same character art set from the Grand Campaign, since it is set during the same time period. Hannibal Barca has his own unique uniforms and aging; when he reaches 30 years old, he will lose an eye.[*]Rise of the Republic - Carthage (inv_carthage) uses its own unique set of uniforms, since it is set a hundred years before the Grand Campaign.
[/olist]


COMPATIBILITY
This mod was designed for compatibility in mind and is therefore compatible with all overhaul mods (e.g. Divide et Impera) - no need for separate versions. However, there are a lot of overhaul mods out there and I may not have tested them all. If you find anything that's wrong, let me know and I will try to fix it. And yes, it is save compatible - you can enable / disable it whenever you want


FUTURE
In the future, I plan to do a couple of unique assets for the Punic generals (e.g. unique helmet for Hannibal's ranks from 2-8). I also want to give a bit more variety to the Libyan and Nova Carthaginian generals as well.


DISCORD
For faster communication and news on progress, join my Discord server!

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  • AAA: Generals - Punics (v1.0)

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