2 Attachment(s)
MOD - [Workshop] Aztec's Environments and Lightings (Updated 12/09/2014)
http://s5.picofile.com/file/81438684...0_28_50_52.jpg
hello everyone,my name is Shahab kavoosi. you know me as graphics developmental for medieval 2 total war (medieval 3 total war project)
so I used lighting algoritms to change lighting in Rome 2 total war
sky , brithness , contrast , saturation , coloring , sun , etc is changed to better one . i change the lighting in picture below to summer one !
color is change to what eastern desert must have . it has HDR when you zoom to unit reduces the brightness and zoom out in will be a little bright . this mod can be used with your own GEM ! this ins not a GEM this is the lighting engine of the game ! you can use my optional GEM or use doctor1 very very interesting GEM ! you can use it with no GEM too ! compare them and use what you like :)
at last ! It is released
should work with latest patch
DOWNLOAD NOW NEW VERSION(updated september 2014)
aztec_environment_update september.rar
on steam(thanks to CaesarOfSeleucid) : http://steamcommunity.com/sharedfile...91&searchtext=
9 new weather patterns created for eastern (now eastern has 15 patterns)
9 new weather patterns created med (factions carthage , rome , etc ine mediterranean
clouds , new , dynamic , changing their shapes
no hyperbolic HDR !!!!
it has + 3 waether patterns for atlantic (any season) in north and middle europe and cessar in gual DLC
+2 waether patterns for desert in africa
+ cloud rotations and moving
+ more bend vegetations
3 and 2 patterns increase in full version to 7 !
try it , ,, share your pics here , report any problem
OPTIONAL MY gem settings download :Attachment 299258 : goes to the root of Rome 2 total war where the .exe is ! If you want to have an environment like these screenshots , you have to use it and if you have your own please use your own and take screenshots and post here
it is compatible to any CA patches . I tested it on patch 7
OPTIONAL doktor1 GEM settings (will update)
http://imageshack.com/a/img845/4184/0az8.png
http://i.imgur.com/OCs4ERQ.png
Download
FXAA, Sharpening, Gaussian blur, Technicolor, DPX, Liftgammagain, Tonemap, Vibrance, Curves, Dither
IMPORTANT : MY SETTINGS . brightness more or less than it make your scene too bright or too dark because of HDR of lighting
http://s5.picofile.com/file/81065076...229_173318.jpg
http://s5.picofile.com/file/81065075...229_173313.jpg
two replays added . with these beautiful effects seen. both of them are great battles 10000 men in battle and fighting with difficulty conditions and a victory gained:D
one of them called great_victory , clear weather and sunny
second of them called very_very difficulty (one average army against 3 full-armies) the weather is like the picture below :
[SPOILER]http://s5.picofile.com/file/81065526...229_223818.jpg
DOWNLOAD :
replays.rar
Re: aztec,s New Lighting and Environmental development
oh my god!!!
it's great nice job!!! keep on working;)
Re: aztec,s New Lighting and Environmental development
Re: aztec,s New Lighting and Environmental development
Re: aztec,s New Lighting and Environmental development
And these are all modifications made to the engine itself? How are you doing this :)
Re: aztec,s New Lighting and Environmental development
Is this just using sweet fx changes? If so there is already GEM mod that does this already! If not I am interested in this mod further
Re: aztec,s New Lighting and Environmental development
i use pack file manager to change values . my exprience in lighting helps me . in the past I worked on timecycle file in GTA IV . a lot of modifires is the same .
I wanted to make the battle scene so affective ! this will improve your battle performance . a real scene makes a real battle . I am changing the battle lighting for eastern at now . then going to change roman and atlantic .
Re: aztec,s New Lighting and Environmental development
no no no . it is never used GEM . lighting is something else. you can use GEM for it but the aim if my idea is not using GEM . i changed the packed lighting values !
Re: aztec,s New Lighting and Environmental development
water : i change values of water reflections , depth , color , to make it raelstic.
http://s5.picofile.com/file/81058815...225_214714.jpg
Re: aztec,s New Lighting and Environmental development
Holy .... :jawdrop::jawdrop: beside realistic sea HD and now this... marvelous!
"I must get this" :evil4:
Re: aztec,s New Lighting and Environmental development
Noif, man from the Gods, stopped me a while before I launch skyrim to show me this thread and so he leads me to Aztec, man from The Gods and we all partecipate of this Rite. What a job!
Re: aztec,s New Lighting and Environmental development
OMG! You're like superghostboy! Well done! +rep
Re: aztec,s New Lighting and Environmental development
Just ... WOW ... :thumbsup2
Re: aztec,s New Lighting and Environmental development
Wow! I see the detail on the water great job mate! Also thanks for info on the files you are changing.
I may be wrong but I thought some modder on Napoleon also did this?
Re: aztec,s New Lighting and Environmental development
Re: aztec,s New Lighting and Environmental development
Wow this is superb.... Way better than GEM. :thumbsup2
Re: aztec,s New Lighting and Environmental development
Looks even more beautiful now that I know it's not a sweetfx or gem. Don't get me wrong, they're cool but they're just filters. This is in-game modifications to the engine! Holy cow cannot wait for this.
Re: aztec,s New Lighting and Environmental development
Re: aztec,s New Lighting and Environmental development
Re: aztec,s New Lighting and Environmental development
Quote:
Originally Posted by
LordInvictus
Any FPS loss?
nothing
@Nizam
first I release this mod for easterns (parthia) and easter desert ,it is next week