Star Wars Total War - Updated with a Campaign Open BETA on Sep 23rd, 2023!
Hello, Dagovax and I have decided to continue work on the Star Wars Total War mod for Rome: Total War- it's being ported to the Alexander Expansion due to it being required in order to have heroes like Darth Vader in the campaign.
There existed an old mod with three releases from 2008-2009- this version hadn't been updated since 2009 and used re-skinned Rome: Total War models of units. It only had infantry, but did however include Star Wars sound for blasters, a new UI, new loading screens based on the Prequel trilogy, Star Wars music from both the Prequel trilogy and the original trilogy. It had some custom battlemaps for the custom battles with a Star Wars theme, and it had good unit/unit_info cards.
It lacks a campaign map completely, it didn't have new banners, names for the factions, quotes and many animations were missing or lacking.
I decided to polish up the mod by adding the quotes, Star wars names, 2D art etc. However i also had a lot of SW Freedom Force models, and that's a modfriendly game from 2005- i sent these to Dagovax and he actually succeeded in getting the Imperial Storm Troopers into the mod and fully working with his Assault Infantry 1942 animation. He decided to also improve the lasers for the unit when implementing it. After this he has gotten an AT-AT into the mod with glitched animations, a Star Destroyer in it's full size (but it were removed as he thought it became too big and had problems working well in battles), he added Darth Vader as a general for the Empire in the custom battles- and using a Red Guard/Royal Guard bodyguard -it's the bodyguard of Emperor Palpatine/Darth Sidious, he is still to convert the mod to Alexander so the Darth Vader hero is not an actual hero unit just yet- and Palpatine is also going to be added to the Empire, finally Dagovax remade the Imperial Scouts/Speeders and added proper new models with their own unique sound from the movies and a good animation. He remade it's animation twice to make the unit faster. Also, he did create new banners for the Empire and the Rebel Alliance while doing this.
Last i heard today, after two days of silence, is that he has managed to do the hard work of adding new bones to the AT-AT- and he is now remaking the units animations. He said he did have some problems with the unit, but hopefully the new bones and animations will make the unit look good, or less glitchy when it walks. I had showed him the unglitched Medieval 2 version that is still watchable on an old video from 2013.
Here are some preview videos of the work being done to Star Wars Total War, originally created and published by SiskinEDGE, showing that with the new models Star Wars will look like Star Wars, with the new animations it will even further increase the Star Wars feeling in the battles and with the new sound the mod will be enhanced even further- showing that Dagovax is fully capable of finishing off a proper Star Wars Total War mod as the original creator probably had wanted it to be.
Unfortunately we need a mapper to create an actual map.
If anyone is interested we'd suggest to look at the Medieval 2 project for inspiration.
Old MODDB page:
https://www.moddb.com/mods/star-wars-total-war