Re: LOTR Update for Capn Dan's patch. V 1.000
I'm glad you did your patch.
About the crash at dunlending settlement. I'll try to check your savegame, but the kind of crash that you describe (in campaign, while pressing occupy settlement) does not look related to buildings.
There is a known bug that causes this kind of crash when your sieging army is attacked by another army, and the garrison of the settlement participates as reinforcements, and this garrison is completely destroyed in battle. In this case, if you play the battle again without killing the governor's army, it uses to prevent the crash.
Thanks for pointing it anyway.
Re: LOTR Update for Capn Dan's patch. V 1.000
Well, after I disabled "Taverns" it never occurred again. So it has something to do with the Taverns. I think.
Re: LOTR Update for Capn Dan's patch. V 1.000
3 updates in a day?? :hmm: Fair play for releasing your patch mate, but it's not really the done thing to octopost lol
Re: LOTR Update for Capn Dan's patch. V 1.000
Aexodus, try it please (new campaign). It comes with a lot of new features :D Very hard-very hard if you want to take the challenge :)
Re: LOTR Update for Capn Dan's patch. V 1.000
Quote:
Originally Posted by
Shield
Aexodus, try it please (new campaign). It comes with a lot of new features :D Very hard-very hard if you want to take the challenge :)
lol, 'very-hard' but still apparently much, much, easier than the un-patched versions. :P
Re: LOTR Update for Capn Dan's patch. V 1.000
CapnDan, it is easier at beginning. But the evil forces grow, eating your allies and in the end it gets very hard. I said that it is slower-paced. Turn 100+ begins the real war.
Re: LOTR Update for Capn Dan's patch. V 1.008
Deleted several posts, as per request.
Re: LOTR Update for Capn Dan's patch. V 1.017
Ok, after the updates, the game gets quite interesting around turn 40-50. Battles are cool and it has a lot of strategy :D Also balanced, etc etc etc.
Re: LOTR Update for Capn Dan's patch. V 1.017
Wish i could test it. Download link is dead :(
Re: LOTR Update for Capn Dan's patch. V 1.017
Also, Shield, if you re-up this could you please change the name of the thread so that it's clear this is a sub-sub mod rather than a patch and that is has nothing to do with me aside from being based on the Campaigns Addon.
Thanks.
Re: LOTR Update for Capn Dan's patch. V 1.017
Quote:
Originally Posted by
jrhindo
Wish i could test it. Download link is dead :(
I suggest you to try the original version of CapnDan addon, that includes actual improvements to the campaign. The changes in this Shield's patch do not look like an improvement to me.
Changed tittle to avoid confusion as requested.