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Total War: PHARAOH - confirmed! - general discussion
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
Is that Saga or full historical?
And I see soldiers in the high hundreds. What era is this? Bronze era covers a laaaaarge span.
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
Full historical. XVI-XI cent. BC.
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
This looks amazing so far, I also love the ideas of dynamic weather and fire. I'd preorder this but I know that most TW games were atrocious at launch so I'll wait for them to fix it and for reviews.
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
Quote:
Originally Posted by
alhoon
Is that Saga or full historical?
And I see soldiers in the high hundreds. What era is this? Bronze era covers a laaaaarge span.
In the era of the New Empire at the time of the Bronze Age Collapse, 1250 BC i would guess.
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
The sword duel shows that it wont be historical. They fight like 3000 years later.
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
Every historical title has anachronisms. The question is how this informs the gameplay style. The pre-order bonus mentions bodyguard units and we've seen the return of Rome 2/Attila style ladders, so it's moving in the right direction at least.
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
I also saw siege towers... In a game that is happening in 13th century BC, I find the idea of siege towers very peculiar. How did they even built siege towers? Not to mention that Troy was the only city of that time with serious walls.
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
Cyclopian walls of Mykenai of that time? Also Memphis which means White Wall. They had Walls also the hethitians. Archaeologists have found the remnants.
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
Quote:
Originally Posted by
Morticia Iunia Bruti
Cyclopian walls of Mykenai of that time? Also Memphis which means White Wall. They had Walls also the hethitians. Archaeologists have found the remnants.
Yeah, those Cyclopean walls that inspired countless generations of Greeks from 1600 BC to the start of the classical era... are inspiring pieces of architecture but they are like 3m tall. Sure, they are composed by stones that would have taken great ingenuity to lift. BUT... a man can easily climb them. They like 3m tall with huge handholds, and there were no battlements on the other side, no guys to stop you from simply climbing. And if you fall? You may sprain an ankle and that's it.
Those cyclopean fortifications are impressive for their era but they are not going to stop someone from going over the wall. Nor they did. The Dorean Greeks trashed them without issue.
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
Doesn't change the fact that the hethitian and egyptian cities and the cities of the fertile crescent had walls.
Hattusa: https://upload.wikimedia.org/wikiped...ucted_wall.JPG
Siege towers:
Siege Warfare in Ancient Egypt (touregypt.net)
So not incorrect in the time frame of the game.
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
And further: all four possible leader for the Egypt are historical (Ramesses, Seti, Tausret, Amenmesse):
Amenmesse (1203-1199 BC)
Amenmesse - Wikipedia
Seti = Sethos II (1203-1197 BC)
Seti II - Wikipedia
Tausret (1198-1188 BC), female pharaoh
Twosret - Wikipedia
Ramesses = RamessesIII or Ramses III (geb. 1221 BC,1188 - 1156 BC)
Ramesses III - Wikipedia
The timeframe of the game is around 1200 BC then.
And as the rulers changed in a short time politics / pleasing the court is playing an important role then.
Now it has sparked my interest. ;)
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
New Kingdom Egypt was significantly more organized and better developed than the Myceneans, so their walls being significantly better isn't surprising. Their monument building was testament to their construction capabilities. Walled cities were common throughout the near east during the Bronze Age and the scale of warfare meant that people were constantly finding ways to attack them.
The fortress at Buhen (which is remarkably well preserved) featured rock walls 10m high, along with a host of other more sophisticated defensive measure such as drawbridges, battlements, and bastions, and it was built during the 12th dynasty, in the 19th century BC.
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
Difficult to put into words how disappointing this is, does CA not listen to fans at all?? More boring ass Bronze Age combat with sticks and clubs. I was very hopeful we might see a Medieval or a new Empire\musket game, I guess this series is truly dead after all.
Maybe I'll try it 2 years from now at 75% off when I'm bored...
I can only hope this is a smaller saga type title, but a lot of people are saying this is the new mainline title...all that wait for nothing, can you say anticlimactic...
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
Hattusa is the ancient city in the scale of Troy most of you likely never heard of.
https://lh3.googleusercontent.com/-P...46?imgmax=1600
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
Quote:
Originally Posted by
Rob003
Difficult to put into words how disappointing this is, does CA not listen to fans at all?? More boring ass Bronze Age combat with sticks and clubs. I was very hopeful we might see a Medieval or a new Empire\musket game, I guess this series is truly dead after all.
Maybe I'll try it 2 years from now at 75% off when I'm bored...
I can only hope this is a smaller saga type title, but a lot of people are saying this is the new mainline title...all that wait for nothing, can you say anticlimactic...
Exactly! +rep. I won't even buy in 2 years! Last TW game I purchased was TOB, everything else is garbage. So underwhelmed.
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Re: Total War: PHARAOH - confirmed! (trailer, FAQ and screens)
Quote:
Originally Posted by
alhoon
Not to mention that Troy was the only city of that time with serious walls.
This is not at all true. By the end of the Early Bronze Age in the Levant for example, cities typically had walls that were 8 to 10 meters thick. Walls built around Levantine cities in the Middle Bronze weren’t as thick, often only 2 to 4 meters. However, it was in this period that casemate walls started to appear. These were constructed of a series of squares or rectangles with walls that were 2 to 4 meters thick that were filled with earth, so that using less stone they effectively formed walls that were 10 meters thick or more. Starting in the Iron Age, the casemates that formed the walls were built with entrances on the inner side, so that they could be used as storerooms during peacetime and filled with earth during a siege.
During the Late Bronze Age, when this game is set, very few new city walls were built, probably due to population decline, but most cities still had their Middle Bronze Age walls. Jerusalem during this period was a highland city-state vassal of Egypt that was off of the main trade routes, and yet it retained its Middle Bronze fortifications that were so massive that nothing was built in the region on a scale that rivaled them until the monumental building projects of Herod I during the early Roman period.
So far, I’ve only been mentioning the thickness of the walls. This is because only the first few meters of the height above ground was made of stone, above that, the rest the height was made of mudbrick. Here is a pic of tourists walking through the gate at Megiddo, in which you can see the height of stone foundation:
https://madainproject.com/content/me...ddo_004281.jpg
These fortifications were built in the Iron Age, but are of similar proportions to typical Middle Bronze Age city walls. Although, they are actually not as thick as Megiddo’s Bronze Age walls were. Based on the surviving mudbrick detritus from other sites, the total above ground height could have been three times the height of the stone by itself. In Egypt, Ramesses III ordered mudbrick walls more than 15 meters high to be built around several cities.
Most of the stone from Egyptian walls has long since been reused for other projects, but these Middle Kingdom fortifications give some sense of what they were like:
https://madainproject.com/content/me...ess_348599.jpg
Also note the 22 meter high gate at Medinet Habu built during the New Kingdom period:
https://carriereedtravels.files.word...dd.jpeg?w=1200
EDIT: Regarding siege towers, this is from Middle Bronze Age Harput in Upper Mesopotamia (modern southeastern Turkey):
https://i.postimg.cc/vTy4PnPH/Harput-Seige-Tower.jpg
Image source
The people and the fortifications/siege tower are obviously not depicted to scale.
https://www.degruyter.com/document/d...0001_abb16.jpg