Re: [Official Submods] Fall of the Eagles Submods Collection
Dresden, please, can you take a look at Age of Charlemagne campaign's settings of the Slower battles submod? Battles in this campaign still too fast.
10 minutes for battle between two top heavy infantry units (Danes vs. Franks).
In same 10 minutes in grand campaigns Roman infantry loses about 10-15 units from both sides.
Thank you!
Re: [Official Submods] Fall of the Eagles Submods Collection
AoC has vanilla unit stats across the board. It would mean taking time to redo all the unit stats :(
Re: [Official Submods] Fall of the Eagles Submods Collection
Mr. Burns (from The Simpsons) just about commented on the slower battles submod with "Exelent".
Re: [Official Submods] Fall of the Eagles Submods Collection
New submod -
White Huns Submod
Disables white huns ability to settle
Re: [Official Submods] Fall of the Eagles Submods Collection
Hi Dresden! I have problems with dust effects (no dust effects in game). I tried different mods like Aztec's enhanced graph. mod but still I hane no dust in game. DeI has it's own enhanced gapphics mod, but I didn't find such mod for FoE. Can u help me plz to increase dust effect? Thank u.
Re: [Official Submods] Fall of the Eagles Submods Collection
I made a couple of changes to the slower battles submod: archers fire in an arc instead of flat trajectory; arrows, crossbows, javelins and some plumbata have 25% reduced damage (I thought they were still a bit OP). I'm not sure about permission and rights, so may I post it to the Steam Workshop?
edit: I changed the KV rules instead and it's now posted in the Steam Workshop. I haven't received a reply to this original post, so I've gone ahead anyway. If there are any objections I'll remove or change it of course.
Re: [Official Submods] Fall of the Eagles Submods Collection
For factions that have not been reworked and reskinned by FotE, is it possible to use external mods that do it? Or will they conflict?
Re: [Official Submods] Fall of the Eagles Submods Collection
Quote:
Originally Posted by
kruma
For factions that have not been reworked and reskinned by FotE, is it possible to use external mods that do it? Or will they conflict?
I already answered to your other post. ;)
Re: [Official Submods] Fall of the Eagles Submods Collection
Updated english unit names submod