12:22:56.522 [game.script.exec] [trace] exec <set_event_counter> at line 43938 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt12:22:56.523 [game.script.exec] [trace] exec <if> at line 43954 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.523 [game.script.exec] [trace] exec <set_event_counter> at line 43963 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.524 [game.script.timer.strat] [trace] Strat timer finished 0.10, line number 43971
12:22:56.524 [game.script.exec] [trace] exec <set_event_counter> at line 43972 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.524 [game.script.exec] [trace] exec <if> at line 43988 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.525 [game.script.exec] [trace] exec <set_event_counter> at line 43997 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.525 [game.script.timer.strat] [trace] Strat timer finished 0.10, line number 44005
12:22:56.526 [game.script.exec] [trace] exec <set_event_counter> at line 44006 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.526 [game.script.exec] [trace] exec <if> at line 44023 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.526 [game.script.exec] [trace] exec <console_command> at line 44023 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.527 [game.script] [error] Script execution error for <console_command>, at line 44023, in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
create_unit Paris, Armored Sergeants, num 4, exp 2, arm 1, wep 0
err: unit type not recognised
12:22:56.527 [game.script.exec] [trace] exec <console_command> at line 44024 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.527 [game.script] [error] Script execution error for <console_command>, at line 44024, in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
create_unit Paris, Armored Sergeants, num 2, exp 2, arm 1, wep 0
err: unit type not recognised
12:22:56.527 [game.script.exec] [trace] exec <console_command> at line 44025 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.527 [game.script] [error] Script execution error for <console_command>, at line 44025, in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
create_unit Paris, Noble Knights, num 4, exp 2, arm 1, wep 0
err: unit type not recognised
12:22:56.528 [game.script.exec] [trace] exec <console_command> at line 44026 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.528 [game.script] [error] Script execution error for <console_command>, at line 44026, in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
create_unit Paris, Crossbowmen, num 2, exp 2, arm 1, wep 0
err: cannot add unit(s) because the garrison already contains the maximum number of units
12:22:56.528 [game.script.exec] [trace] exec <console_command> at line 44027 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.528 [game.script] [error] Script execution error for <console_command>, at line 44027, in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
create_unit Paris, Chevaliers Du Languedoc, num 4, exp 2, arm 1, wep 0
err: unit type not recognised
12:22:56.528 [game.script.exec] [trace] exec <console_command> at line 44028 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.528 [game.script] [error] Script execution error for <console_command>, at line 44028, in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
create_unit Paris, Town Militia, num 2, exp 2, arm 1, wep 0
err: unit type not recognised
12:22:56.528 [game.script.exec] [trace] exec <set_counter> at line 44029 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.528 [game.script.counter] [trace] counter <gs_turns_egypt_Paris> = 5
12:22:56.528 [game.script.exec] [trace] exec <set_event_counter> at line 44032 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.529 [game.script.timer.strat] [trace] Strat timer finished 0.10, line number 44040
12:22:56.529 [game.script.exec] [trace] exec <set_event_counter> at line 44041 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.529 [game.script.exec] [trace] exec <if> at line 44058 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.529 [game.script.exec] [trace] exec <set_event_counter> at line 44068 in mods/FA/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:22:56.529 [game.script.timer.strat] [trace] Strat timer finished 0.10, line number 44076