What would happen if we replace:
tooltip cannot_break_alliance
with
tooltip cannot_perform_mission
:hmm:
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What would happen if we replace:
tooltip cannot_break_alliance
with
tooltip cannot_perform_mission
:hmm:
I see. It just decides the textmessage. Can NM be used instead of NA? What about Ig(ignore) and Talk?
Ok rep for the attempt and hard work. Hopefully it will work with your TE 5 SP mod and TE Gold??? I am porting TE Gold to Alex engine so hope it works there also-the AI do not attack faction,only applies to 1 faction,in that engine.
any success?
To be honest , a few weeks ago my system needed a spring clean so I purged most things installed, including RTW / BI / and mods…
I have been hard at work helping VLL, PI, and keeping DaC going that I have had no time to finish my 3 personal projects…
I have learnt new scripting features and severely need to improve my research threads..
The Corsair Invasion Mod could benefit from the new scripts..
My TE mod needs attention – specifically getting this to work would greatly improve that mod too so working on this is next on my agenda when I get some time for myself.
VLL will take up a lot of my time, Icedie has many ideas that need my help.
PI has Vista issue that gigantus, AL and I are helping Sig1 fix…
After these are less demanding I’ll install RTW / BI once again and get this mod working as intended, find out how the AI gets around my changes..
All the while I work on keeping DaC alive aswell..
When to begin counting the days?... :laughter: :thumbsup2Quote:
After these are less demanding I’ll install RTW / BI once again and get this mod working as intended
Keep us posted on this,as quite useful. Just a note about AI in campaign,ie TE as example. Is there some background script running for AI to attack after so many turns? As I always..always as Baktria,get backstabbed by Seleuicds around 480 period,allied or not,and rebel provinces still around. And for AI..they will head to your capital as first assault(I changed capital to see and sure enough,bee line there first everytime.).
Your Mod will be quite useful on the large MM maps as you need to build up your finances and armies before getting smashed by everyone,allied or not,so helpful when you have more provinces to cover.
Dead?
No, because you've just necroposted it.
In that case:
Is this mod dead?
damn so doesn't the mod work :( I was looking forward to trying it out..
It does not work, surely can be achieved through scripts. I'm reading some tutorials
"It is savegame compatible."
do you mean it works on a game that has been saved and you don't have to start a new campaign?
(sorry if i can't spell)
It does not work.....absolutely.
Where can I find those files??? Please help me!
We can't reproduce this mod somehow?
How do you download this mod? I'm interested in playing Rome Total War, but I always hate the diplomacy. This seems like a pretty nice fix.
There is no download link please put it back