Re: The Hardcore Fantasy Battle campaign
The wyvern looks cool. Did you fix the wing bug by changing the animation itself or just by rigging the model in a different way.
Re: The Hardcore Fantasy Battle campaign
You need to merge the custom skeleton into the ms3d file. Without it, the wings, which are rigged to two new bones will go into the ground as what happened before.
Re: The Hardcore Fantasy Battle campaign
Re: The Hardcore Fantasy Battle campaign
I didn't make the wyvern model in case you thought I did. From WAR. So all I've done to the model so far is re-shape it, changed its head a little and changed the shade of green. Texture still needs more improving and I want to change some more on the model, so it's changed enough and not just a straight rip. Will also add a new modeled rider rather than just throw on an orc boar boy.
Re: The Hardcore Fantasy Battle campaign
Re: The Hardcore Fantasy Battle campaign
2Reiksfart:
Wyvern:thumbsup2
As Wyvern flies?
Re: The Hardcore Fantasy Battle campaign
Quote:
Originally Posted by
crisord
2Reiksfart:
Wyvern:thumbsup2
As Wyvern flies?
Yes, it flies when running and fights on ground. Still some work to do so the anim works properly. Might have to send to isilendil to fix, I can't spend too long on it.
Here are Crisords flagellants. I still need to finish the standard bearer sometime and I'll probably add in some weapons from WAR to replace the current ones.
Re: The Hardcore Fantasy Battle campaign
Now that is an interesting fight! I liked the new demons! And finally the flagellants will be in the mod. Thank you very much guys! You rock!
Re: The Hardcore Fantasy Battle campaign
Any thought about beastmen of the north?
Re: The Hardcore Fantasy Battle campaign
Quote:
Originally Posted by
Himster
Any thought about beastmen of the north?
Never heard of them.
Beasts of Nurgle
Re: The Hardcore Fantasy Battle campaign
So...much...new...content :eek:
Re: The Hardcore Fantasy Battle campaign
That's excellent!!
Reik, are you planning on introducing hardcore AOR in your mod, so that (for instance) Chaos can't recruit demons or marauders in conquered Empire provinces?
Re: The Hardcore Fantasy Battle campaign
Yes, that needs adding. Perhaps the only faction which should not have AOR recruitment would be Vampire Counts.
Someone want to add in all the code for me?
Re: The Hardcore Fantasy Battle campaign
Re: The Hardcore Fantasy Battle campaign
Wow! Cool, man! How does that animation work?
Re: The Hardcore Fantasy Battle campaign
Good.
On the walls, they climb the stairs?
Re: The Hardcore Fantasy Battle campaign
Quote:
Originally Posted by
paradamed
Wow! Cool, man! How does that animation work?
Flapping wings and diving attack.
Quote:
Originally Posted by
crisord
Good.
On the walls, they climb the stairs?
That will always be a problem with the medieval 2 engine. They could be coded as cavalry so they ignore walls, but then they would need a breach in the wall or gate to be useful. At the moment they are infantry but will test them out with an invisible rider to see if they work better as cavalry. They work well for the AI in the light infantry role.
High Elf Great Eagles.
Re: The Hardcore Fantasy Battle campaign
Is it possible to watch video: High Elf Great Eagles and the Furies?
Re: The Hardcore Fantasy Battle campaign
Yeah, I'll try to make a quick vid this week.
Vampire Counts: Fel Bats
Re: The Hardcore Fantasy Battle campaign
I'm not holding my breath for those Dwarfs!