Re: Plus Ultra (A better Americas campaign)
Hi, actually I have the same problem but I solve creating my own modfolder, I can show my steps to do, is very easy:
1- Copy your original vanilla americas modfolder and rename with plusultra need to look like this:
https://media.discordapp.net/attachm...64/unknown.png
2-Open the modfolder of plusultra and look the cfg and bat files
3- The cfg file rename with Plus_Ultra, open the file and edit the entries to be like this.
Quote:
[features]
mod = mods/plusultra
[log]
to = mods/plusultra/ERRORES.txt
level = * error
[io]
file_first = true
[video]
show_banners = 1
windowed = false
4- Now is time to modfiy the bat file, rename with the name of plusultra
5- Open the file with a text editor, the content need to be like this:
Quote:
@echo off
cd ..\..
start kingdoms.exe @mods\plusultra\Plus_Ultra.cfg
6- Check the error.log file have the correct name, in this case ERRORES
7- The folder need to look like this:
https://media.discordapp.net/attachm...37/unknown.png
8-To start the game double click in the bat file ;)
Re: Plus Ultra (A better Americas campaign)
Hello All,
Is this mod being updated?
Regards,
b0Gia
1 Attachment(s)
Re: Plus Ultra (A better Americas campaign)
I believe these files are missing and cause the problem to ctd.
America files have to be unpacked since these are not included.
Attachment 369999
Re: Plus Ultra (A better Americas campaign)
I found these instructions from a similar mod:
Check http://www.twcenter.net/forums/showthread.php?t=359840 for detailed info.
Americas Campaign mod - Requires Kingdoms 1.5 and unpacked americas campaign.
*General features:
-France and England become playable, also Portugal is added as a playable faction.
-Campaign descriptions and win conditions for all of the new factions, and modified some of the old ones: now Spain has to also destroy Portugal and the Apacheans have to destroy England and France.
-Building/recruitment times of European nations set according to Spain's settings (the default ones).
-Scripted fleet arrivals throughout the game become controllable reinforcements if the player is using the corresponding faction (England/France). Portugal also gets reinforcement fleets/armies.
-New factions also receive Council of Nobles missions.
-More units for all European factions.
*Step by step installation instructions:
-Install M2TW + Kingdoms americas campaign.
-Make sure M2TW folder is not write-protected by checking its folder properties (X:\Program Files\SEGA\Medieval II Total War\ by default). In case it is deselect that option and apply the new setting to all sub-folders and files.
-Unpack americas campaign by going to X:\Program Files\SEGA\Medieval II Total War\tools\unpacker (where X is the letter of your hard drive) and double clicking on 'unpack_americas.bat' (watch out because this requires some free hd space, 2 gigs approx.).
-Extract 'War_for_the_Colonies_1-07.zip' to a folder and run 'WftC_Installer.jar'.
-Select your M2TW folder folder as the destination directory (X:\Program Files\SEGA\Medieval II Total War\ by default) and click on the install button.
-Execute the mod by double-clicking on the file 'War for the Colonies.bat' in /mods/americas folder or its shortcut on the desktop.
NOTE1: In case you have any problems with the installer you can manually extract the contents of the 'wftc' folder into the M2TW folder, overwriting existing files, and delete the files '/mods/americas/data/descr_geography_new.txt' and'/mods/americas/data/descr_geography_new.db' afterwards.
NOTE2: The installer automatically backs up any files that are overwritten during installation to ' M2TW folder/wftcBK'.