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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.8 - (updated 26.6.2015)
Quote:
Originally Posted by
Delicate Strawberry
Very nice work once again, we can only expect better and better now. ;)
Quote:
Originally Posted by
keona
Awesome units. Good job.:thumbsup2
Thanks a lot! :)
Quote:
Originally Posted by
DramaBelli
great release mate, I was waiting for this ;)
Thanks a lot for our team-work! :thumbsup2
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.8 - (updated 26.6.2015)
Great work my friend :D wow,
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.8 - (updated 26.6.2015)
Quote:
Originally Posted by
plissken3
Great work my friend :D wow,
Thanks my Scottish-brother-in-arms! :thumbsup2
CA released today a small patch and AUM-ATT is still playable.
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.9 - (updated 13.7.2015)
Hello AUM-ATT players,
I released my AUM-ATT 1.9.
Changelog:
Thanks a lot to DRAMABELLI for his custom textures, fixing and testing.
Thanks a lot to PLISSKEN3 for testing.
Cheers and enjoy AUM-ATT
Swiss Halberdier
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.9 - (updated 13.7.2015)
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 1.9 - (updated 13.7.2015)
Quote:
Originally Posted by
plissken3
WOW 1.9 brilliant :smile:
Thanks a lot mate! :thumbsup2
My AUM-ATT-Radious can be fully used together with my new AOR mods. The only Roman unit from AUM-ATT is the T2 bow unit "Sagittarii Armatii" of the Western Roman Empire and they can be recruited everywhere.
http://www.twcenter.net/forums/showthread.php?695099-Official-Submod-Radious-Romani-Units-Area-of-recruitment-(AOR)-Mods
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.0 - (Updated 31.7.2015)
Hello AUM-ATT players,
I released my AUM-ATT 2.0.
Changelog:
Thanks a lot to DRAMABELLI for his custom textures, icons, screenshots, research and testing.
Thanks a lot to FREREANE for his custom textures.
Thanks a lot to PLISSKEN3 for testing and research.
Cheers and enjoy AUM-ATT
Swiss Halberdier
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.0 - (Updated 31.7.2015)
Glad to be back and see our Longobards official after so many time :) good step this one, mate
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.0 - (Updated 31.7.2015)
Quote:
Originally Posted by
DramaBelli
Glad to be back and see our Longobards official after so many time :) good step this one, mate
I'm very glad that you're back my brother-in-arms and in the meantime I unleashed our Langobards into the wild. ;)
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.0 - (Updated 31.7.2015)
Well done mates - Langobards wow and "Caledonian Boghadair de Beinn" epic :D :clap:
I haven't been playing much of Attila lately due to real life issues and testing AOR mod which is awesome :)
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.0 - (Updated 31.7.2015)
thanks scottish mate :)
I think I will remade the Arimanni Spatharii tunics asap to reach better result and save MB space in the pack :)
I know Swiss does not fear any MB amount, but pointless size addictions will be avoided each time this is possible!
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.0 - (Updated 31.7.2015)
Quote:
Originally Posted by
plissken3
Well done mates - Langobards wow and "Caledonian Boghadair de Beinn" epic :D :clap:
I haven't been playing much of Attila lately due to real life issues and testing AOR mod which is awesome :)
Quote:
Originally Posted by
DramaBelli
thanks scottish mate :)
I think I will remade the Arimanni Spatharii tunics asap to reach better result and save MB space in the pack :)
I know Swiss does not fear any MB amount, but pointless size addictions will be avoided each time this is possible!
Thanks a lot dear mates! Yes in AUM-ATT we have enough space for more Megabytes. ;)
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.0 - (Updated 31.7.2015)
AUM-ATT still works after the new patch/DLC, but I will update it soon.
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.1 - (Updated 19.9.2015)
Hello AUM-ATT players,
I released my AUM-ATT 2.1.
Changelog:
Thanks a lot to DRAMABELLI for his custom textures, icons, screenshots and testing.
Thanks a lot to PLISSKEN3 for testing.
The next version will feature again new units.
Cheers and enjoy AUM-ATT
Swiss Halberdier
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.0 - (Updated 31.7.2015)
Some players experience crashes while using mods. Some other mods crash the game since the new patch/DLC came out. So try to deactivate all mods and load one-by-one to see which mod exactly causes the crash.
Also the community Mod Manager by Mitch doesn't work anymore.
If your game crashes you should re-download changed "vanilla" files and verify the integrity of the game:
> Open Steam > click on my games > right-click on Attila > left-click on properties > then look for the Local files tab and click on Verify the integrity of the game cache
There you can re-check the integrity of your Attila files. It takes some time, but after updating you have again all proper vanilla files.
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.1 - (Updated 19.9.2015)
Ciao Swiss :)
work is in progress :surprise :
http://i.imgur.com/aM6znNw.jpg
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.1 - (Updated 19.9.2015)
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.1 - (Updated 19.9.2015)
Quote:
Originally Posted by
DramaBelli
Ciao Swiss :)
work is in progress :surprise :
Quote:
Originally Posted by
Mayor
Outstanding!!!
Thanks a lot! :thumbsup2 Wow a very nice surprise my texture-master! :yes:
13 new units are in the queue for AUM. ;)
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.1 - (Updated 19.9.2015)
Too low Marco! Cant watch, hurts my HD eyes. :D
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Re: [Official Submod] Additional Units Mod - Attila (AUM-ATT) 2.1 - (Updated 19.9.2015)
Hey Marco, you are cheating! That's a painting, not a screenhot! :thumbsup2