@baron
do you maybe have access to another pc, where you can test if it works there?
I know it may sound far fetched, but i had once a similar problem between my desktop and my laptop with TVB.
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@baron
do you maybe have access to another pc, where you can test if it works there?
I know it may sound far fetched, but i had once a similar problem between my desktop and my laptop with TVB.
I finally manged to download your mod and now this:(
getting a medieval II encountered an unspecified error message when trying to launch the game
launching als administrator led to the cannot find medieval2.exe error
is this the log you need/want?
****************************************************************************************************Error, Geomod v0.6.18 2019-02-04 19:48:27
Das Kennzeichen 'sa
of Taranto' entspricht nicht irgendeinem Namen!
****************************************************************************************************
Error, Geomod v0.6.18 2019-02-04 19:48:30
Unbekannte Fraktion oderr Kultur '' gefunden in der EDU in Zeile 2156!
END
@atthias
oh noes :(
but thats the wrong log :)
look where the medieval2 exe is located, the you will find the right log and post the last few lines, we will see if there is a solution.
At this point I suspect that there is a problem with the bat file working for the cd version. I suspect you are using the cd version?
Open up the provided bat with a editor notepad or something like this
delete everything in there and put this in instead:
cd ..\..
kingdoms.exe @mods\banana\medieval2.bananas.cfg
then try if it starts, otherwise post the log i mentioned above :)
sorry for the late response
I am using steam on windows 10
here are the last few lines of the log set to trace
12:29:42.531 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_amber.tga
12:29:42.532 [system.io] [info] exists: found data/ui/resources/resource_amber.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
12:29:42.532 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_coal.tga
12:29:42.532 [system.io] [info] exists: found data/ui/resources/resource_coal.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
12:29:42.532 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_wool.tga
12:29:42.532 [system.io] [info] exists: found data/ui/resources/resource_wool.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
12:29:42.532 [system.io] [info] exists: found mods/banana/data/ui/resources/resource_glass.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
12:29:42.532 [system.io] [info] exists: found mods/banana/data/ui/resources/resource_glass.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
12:29:42.532 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_honey.tga
12:29:42.533 [system.io] [info] exists: missing data/ui/resources/resource_honey.tga
12:29:42.533 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_gold.tga
12:29:42.533 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_salt.tga
12:29:42.533 [system.io] [info] exists: missing data/ui/resources/resource_salt.tga
12:29:42.533 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_gold.tga
12:29:42.533 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_trade_goods.tga
12:29:42.534 [system.io] [info] exists: found data/ui/resources/resource_trade_goods.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
12:29:42.534 [system.io] [info] exists: missing mods/banana/data/descr_strat_sundries.txt
12:29:42.549 [system.io] [trace] file open,,127EF800,1805
12:29:42.549 [system.io] [info] open: found data/descr_strat_sundries.txt (from: D:\Steam\steamapps\common\Medieval II Total War)
12:29:42.549 [system.io] [info] exists: missing mods/banana/data/descr_names_lookup.txt
12:29:42.571 [system.io] [trace] file open,,1230F4C0,285464
12:29:42.571 [system.io] [info] open: found mods/banana/data/text/names.txt.strings.bin (from: D:\Steam\steamapps\common\Medieval II Total War)
12:29:42.583 [system.io] [info] exists: found mods/banana/data/descr_names.txt (from: D:\Steam\steamapps\common\Medieval II Total War)
12:29:42.607 [system.io] [trace] file open,,12527F68,91730
12:29:42.607 [system.io] [info] open: found mods/banana/data/descr_names.txt (from: D:\Steam\steamapps\common\Medieval II Total War)
12:29:42.645 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
and here is the error one
12:33:38.450 [data.invalid] [error] Target building level not allowed: The Tarascans, castle -> large_town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
12:33:38.450 [data.invalid] [error] Target building level not allowed: The Tarascans, castle -> large_town, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
12:33:38.450 [data.invalid] [error] Target building level not allowed: The Tarascans, fortress -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
12:33:38.450 [data.invalid] [error] Target building level not allowed: The Tarascans, fortress -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
12:33:38.450 [data.invalid] [error] Target building level not allowed: The Tarascans, fortress -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
12:33:38.450 [data.invalid] [error] Target building level not allowed: The Tarascans, citadel -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
12:33:38.450 [data.invalid] [error] Target building level not allowed: The Tarascans, citadel -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
12:33:38.450 [data.invalid] [error] Target building level not allowed: The Tarascans, citadel -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
12:33:38.451 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
12:33:38.451 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
12:33:38.451 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
12:33:38.451 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, large_town -> castle, core_building[1](wooden_wall) -> core_castle_building[2](castle)
12:33:38.451 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, large_town -> castle, port[0](port) -> castle_port[0](c_port)
12:33:38.451 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, large_town -> castle, hinterland_mines[0](mines) -> hinterland_castle_mines[0](c_mines)
12:33:38.451 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, motte_and_bailey -> village, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
12:33:38.451 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, wooden_castle -> town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
12:33:38.451 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, wooden_castle -> town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
12:33:38.451 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, castle -> large_town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
12:33:38.451 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, castle -> large_town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
12:33:38.452 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, castle -> large_town, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
12:33:38.452 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, fortress -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
12:33:38.452 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, fortress -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
12:33:38.452 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, fortress -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
12:33:38.452 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, citadel -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
12:33:38.452 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, citadel -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
12:33:38.452 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, citadel -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
12:33:38.872 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
Seems to be once again an issue with the names :(
Here try replacing the descr_names.txt and the names.txt
http://www.mediafire.com/file/z1nshd...names.txt/file
http://www.mediafire.com/file/q383a4...names.txt/file
I have tried that but no difference
20:13:02.621 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, large_town -> castle, port[0](port) -> castle_port[0](c_port)
20:13:02.621 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, large_town -> castle, hinterland_mines[0](mines) -> hinterland_castle_mines[0](c_mines)
20:13:02.621 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, motte_and_bailey -> village, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
20:13:02.621 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, wooden_castle -> town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
20:13:02.621 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, wooden_castle -> town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
20:13:02.621 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, castle -> large_town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
20:13:02.621 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, castle -> large_town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
20:13:02.621 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, castle -> large_town, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
20:13:02.621 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, fortress -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
20:13:02.621 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, fortress -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
20:13:02.622 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, fortress -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
20:13:02.622 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, citadel -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
20:13:02.622 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, citadel -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
20:13:02.622 [data.invalid] [error] Target building level not allowed: Chichimec Tribes, citadel -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
20:13:04.963 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
error log form the new crash not much changed I guess or do you need the trace one?
EDIT do they need to be tin the data folder or in the data/text folder? I put them in the first
The data folder itself, and not sure if it's mentioned but maybe set those files to 'read only' as well?
I will do that thank you
Yeah, I would need the trace. As the normal log indicates no error.
But I have the feeling that it will stop again at the derscr_names.txt.
Maybe the read only thing helps, let me know if that worked.
17:32:18.278 [system.io] [info] exists: found data/ui/resources/resource_cotton.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
17:32:18.278 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_amber.tga
17:32:18.278 [system.io] [info] exists: found data/ui/resources/resource_amber.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
17:32:18.278 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_coal.tga
17:32:18.278 [system.io] [info] exists: found data/ui/resources/resource_coal.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
17:32:18.278 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_wool.tga
17:32:18.278 [system.io] [info] exists: found data/ui/resources/resource_wool.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
17:32:18.278 [system.io] [info] exists: found mods/banana/data/ui/resources/resource_glass.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
17:32:18.278 [system.io] [info] exists: found mods/banana/data/ui/resources/resource_glass.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
17:32:18.278 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_honey.tga
17:32:18.278 [system.io] [info] exists: missing data/ui/resources/resource_honey.tga
17:32:18.278 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_gold.tga
17:32:18.279 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_salt.tga
17:32:18.279 [system.io] [info] exists: missing data/ui/resources/resource_salt.tga
17:32:18.279 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_gold.tga
17:32:18.279 [system.io] [info] exists: missing mods/banana/data/ui/resources/resource_trade_goods.tga
17:32:18.279 [system.io] [info] exists: found data/ui/resources/resource_trade_goods.tga (from: D:\Steam\steamapps\common\Medieval II Total War)
17:32:18.279 [system.io] [info] exists: missing mods/banana/data/descr_strat_sundries.txt
17:32:18.279 [system.io] [trace] file open,,12E6B998,1805
17:32:18.279 [system.io] [info] open: found data/descr_strat_sundries.txt (from: D:\Steam\steamapps\common\Medieval II Total War)
17:32:18.279 [system.io] [info] exists: missing mods/banana/data/descr_names_lookup.txt
17:32:18.280 [system.io] [trace] file open,,12B6B320,285464
17:32:18.280 [system.io] [info] open: found mods/banana/data/text/names.txt.strings.bin (from: D:\Steam\steamapps\common\Medieval II Total War)
17:32:18.287 [system.io] [info] exists: found mods/banana/data/descr_names.txt (from: D:\Steam\steamapps\common\Medieval II Total War)
17:32:18.287 [system.io] [trace] file open,,12B95DB0,91730
17:32:18.287 [system.io] [info] open: found mods/banana/data/descr_names.txt (from: D:\Steam\steamapps\common\Medieval II Total War)
17:32:18.289 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
same issue even after the read only thing
ok, next try would ne, delete the names.txt.strings.bin in the txt folder to let the game built it up again.
and could you send me your descr_names.txt so i can have a look at it
that trick with the bin file did not help sadly
here is the descrnames.txt
I will have a look and see if I can find the issue that plagues some people here.
Meanwhile you could try a clean Medieval 2 install, maybe that works.
Or hopp over to Total Vanilla Beyond 3.3.3 if you manage to download it and have some fun there :)
I will get back to you
OK, it is a shot in the dark.
I removed the entries for normans and saxons, maybe that was the issue
take this and replace the old file
http://www.mediafire.com/file/2223g3...names.txt/file
@Atthias, since you last installed a clean copy of Medieval 2 (disc or steam?) have you added or removed any mods? Some mods alter the files in the base game and make other mods unplayable sadly
should still be a clean steam copy aside from my own modification to the export buildings and export units files
@4zumi thanks I will try that
still did not work sadly
shall I try verifying MTW2 files although I doubt it will do much sine it is a clean one aside from my own modifications
Smooth, rich mod! But...why does the Teutonic Order has Mongol / North American Indian voices?!