Re: Medieval Kingdoms Total War General Overview
Quote:
Originally Posted by
aqualord123
Two years after this mod takes place the English lose the Battle of Bouvines to the French (1214) and subsequently lose Normandy as well. It might make some sense to have the map that way.
It was the loss of Chateau Galliard that saw the English lose Normandy, Bouvines was the failure of their attempt to retake it. So the map as it stands is correct - the French already control Normandy.
Re: Medieval Kingdoms Total War General Overview
This is astonishing! Speachlesssssssss!!!!!!!!
Re: Medieval Kingdoms Total War General Overview
Re: Medieval Kingdoms Total War General Overview
You can't, there is no Attila released version yet. This mod is still mid-development. You can however download an extremely early version of the mod for Rome II as discussed in this video https://www.youtube.com/watch?v=-qaldTWvs5Y (the link to the download page is in the description).
Re: Medieval Kingdoms Total War General Overview
So I figured I'd post this here, after much discussion we think we finally have a definitive list of what factions will be playable in MK:
- Kingdom of England
- Kingdom of Scotland
- Kingdom of Gwynedd
- Kingdom of Ireland
- Kingdom of France
- Duchy of Burgundy
- County of Toulouse
- Crown of Aragon
- Kingdom of Castile
- Kingdom of Navarre
- Kingdom of Portugal
- County of Flanders
- Duchy of Brabant
- Kingdom of Denmark
- Kingdom of Sweden
- Kingdom of Norway
- Holy Roman Empire
- Schwyz
- Kingdom of Bohemia
- Duchy of Lombardy
- Republic of Genoa
- Republic of Pisa
- Kingdom of Sicily
- Papacy
- Republic of Venice
- Despotate of Epirus
- Latin Empire
- Empire of Nicaea
- Empire of Trebizond
- Kingdom of Hungary
- Grand Principality of Serbia
- Second Bulgarian Tsardom
- Lesser Poland
- Duchy of Silesia
- Teutonic Order
- Grand Duchy of Lithuania
- Kievan Rus
- Chernigov
- Volga Bulgars
- Cuman Khanate
- Khwarezmian Empire
- Mongol Hordes
- Kingdom of Georgia
- Cilician Armenia
- Seljuks of Rum
- Zengid Dynasty
- Abbasid Caliphate
- Crusader States
- Ayyubid Sultanate
- Kingdom of Makuria
- Zagwe Dynasty
- Almohad Caliphate
I think this is a fair representation of everyone. Most areas get at least two factions. Also I should note that some of unplayable vassals will have their units as part of their master's roster in custom battle. Like the Earldom units will be playable by England or Bavaria by HRE. I hope you guys like our selection. :)
Re: Medieval Kingdoms Total War General Overview
Quote:
Originally Posted by
warman222
So I figured I'd post this here, after much discussion we think we finally have a definitive list of what factions will be playable in MK:
- Kingdom of England
- Kingdom of Scotland
- Kingdom of Gwynedd
- Kingdom of Ireland
- Kingdom of France
- Duchy of Burgundy
- County of Toulouse
- Crown of Aragon
- Kingdom of Castile
- Kingdom of Navarre
- Kingdom of Portugal
- County of Flanders
- Duchy of Brabant
- Kingdom of Denmark
- Kingdom of Sweden
- Kingdom of Norway
- Holy Roman Empire
- Schwyz
- Kingdom of Bohemia
- Duchy of Lombardy
- Republic of Genoa
- Republic of Pisa
- Kingdom of Sicily
- Papacy
- Republic of Venice
- Despotate of Eprius
- Latin Empire
- Empire of Nicaea
- Empire of Trebizond
- Kingdom of Hungary
- Grand Principality of Serbia
- Second Bulgarian Tsardom
- Greater Poland
- Duchy of Silesia
- Teutonic Order
- Grand Duchy of Lithuania
- Kievan Rus
- Chernignov
- Volga Bulgars
- Cuman Khanate
- Khwarezmian Empire
- Mongol Hordes
- Kingdom of Georgia
- Cilian Armenia
- Seljuks of Rum
- Zengid Dynasty
- Abbasid Caliphate
- Crusader States
- Ayyubid Sultanate
- Kingdom of Makuria
- Zagwe Dynasty
- Almohad Caliphate
I think this is a fair representation of everyone. Most areas get at least two factions. Also I should note that some of unplayable vassals will have their units as part of their master's roster in custom battle. Like the Earldom units will be playable by England or Bavaria by HRE. I hope you guys like our selection. :)
No Ottoman Empire playable :(
Re: Medieval Kingdoms Total War General Overview
I believe they are an emergent faction, maybe you can transform into them as the rum under the right conditions.
Re: Medieval Kingdoms Total War General Overview
Quote:
Originally Posted by
cloud700
No Ottoman Empire playable :(
The Seljuks of Rum are essentially the Ottoman Empire.
Re: Medieval Kingdoms Total War General Overview
Quote:
Originally Posted by
NutmegYankee
The Seljuks of Rum are essentially the Ottoman Empire.
To some degree but not quite, Both are Turks yes but house of Osman ruse to power after the Seljuks of Rum's power disintegrated a few decades after losing to the Mongols and becoming their vassals.
Re: Medieval Kingdoms Total War General Overview
when can i download it? maybe on this february?
Re: Medieval Kingdoms Total War General Overview
Quote:
Originally Posted by
warman222
So I figured I'd post this here, after much discussion we think we finally have a definitive list of what factions will be playable in MK:
- Kingdom of England
- Kingdom of Scotland
- Kingdom of Gwynedd
- Kingdom of Ireland
- Kingdom of France
- Duchy of Burgundy
- County of Toulouse
- Crown of Aragon
- Kingdom of Castile
- Kingdom of Navarre
- Kingdom of Portugal
- County of Flanders
- Duchy of Brabant
- Kingdom of Denmark
- Kingdom of Sweden
- Kingdom of Norway
- Holy Roman Empire
- Schwyz
- Kingdom of Bohemia
- Duchy of Lombardy
- Republic of Genoa
- Republic of Pisa
- Kingdom of Sicily
- Papacy
- Republic of Venice
- Despotate of Eprius
- Latin Empire
- Empire of Nicaea
- Empire of Trebizond
- Kingdom of Hungary
- Grand Principality of Serbia
- Second Bulgarian Tsardom
- Lesser Poland
- Duchy of Silesia
- Teutonic Order
- Grand Duchy of Lithuania
- Kievan Rus
- Chernignov
- Volga Bulgars
- Cuman Khanate
- Khwarezmian Empire
- Mongol Hordes
- Kingdom of Georgia
- Cilian Armenia
- Seljuks of Rum
- Zengid Dynasty
- Abbasid Caliphate
- Crusader States
- Ayyubid Sultanate
- Kingdom of Makuria
- Zagwe Dynasty
- Almohad Caliphate
I think this is a fair representation of everyone. Most areas get at least two factions. Also I should note that some of unplayable vassals will have their units as part of their master's roster in custom battle. Like the Earldom units will be playable by England or Bavaria by HRE. I hope you guys like our selection. :)
With this list of what factions will be playable in MK Im already planning deleting 1000+ Hours of my Life....
BTW there were no Ottomans in 1212ad.But They are rebel faction in the mod.
Re: Medieval Kingdoms Total War General Overview
Quote:
Originally Posted by
warman222
So I figured I'd post this here, after much discussion we think we finally have a definitive list of what factions will be playable in MK:
- Kingdom of England
- Kingdom of Scotland
- Kingdom of Gwynedd
- Kingdom of Ireland
- Kingdom of France
- Duchy of Burgundy
- County of Toulouse
- Crown of Aragon
- Kingdom of Castile
- Kingdom of Navarre
- Kingdom of Portugal
- County of Flanders
- Duchy of Brabant
- Kingdom of Denmark
- Kingdom of Sweden
- Kingdom of Norway
- Holy Roman Empire
- Schwyz
- Kingdom of Bohemia
- Duchy of Lombardy
- Republic of Genoa
- Republic of Pisa
- Kingdom of Sicily
- Papacy
- Republic of Venice
- Despotate of Eprius
- Latin Empire
- Empire of Nicaea
- Empire of Trebizond
- Kingdom of Hungary
- Grand Principality of Serbia
- Second Bulgarian Tsardom
- Lesser Poland
- Duchy of Silesia
- Teutonic Order
- Grand Duchy of Lithuania
- Kievan Rus
- Chernignov
- Volga Bulgars
- Cuman Khanate
- Khwarezmian Empire
- Mongol Hordes
- Kingdom of Georgia
- Cilian Armenia
- Seljuks of Rum
- Zengid Dynasty
- Abbasid Caliphate
- Crusader States
- Ayyubid Sultanate
- Kingdom of Makuria
- Zagwe Dynasty
- Almohad Caliphate
I think this is a fair representation of everyone. Most areas get at least two factions. Also I should note that some of unplayable vassals will have their units as part of their master's roster in custom battle. Like the Earldom units will be playable by England or Bavaria by HRE. I hope you guys like our selection. :)
Great fan of your earlier R2 works and I cant wait for this (I also know a bunch of TW dedicated youtubers who are pretty anxious to get their hands on this^^)
One question though, How come Norway is playable when they are not really on the map?
Re: Medieval Kingdoms Total War General Overview
Quote:
Originally Posted by
Påsan
Great fan of your earlier R2 works and I cant wait for this (I also know a bunch of TW dedicated youtubers who are pretty anxious to get their hands on this^^)
One question though, How come Norway is playable when they are not really on the map?
I believe Norway will be a horde, similar to the Mongols. Maybe not entirely historical, but arguably the best way to represent them on a map where Norway is excluded.
Re: Medieval Kingdoms Total War General Overview
the Ottomans where there at 1212 but they weren't independent till 14thC and they located near Ahlat (Akh'latt) in eastern front of rum seljuks back then. after Sultan Ala'Eu Ad'Din of Rum seljuks defeated khawarizm shah in Yassi Jemn, he rewarded Erutghul (Osman ghazi father)with Iqta to the west for his deeds in the battle and Erutghul was able to take Sugat village in about 1231. most of the smaller Atabegs (or beyliks) were part of main sultanate they come from. the story that Ottoams came from central asia is weak because Erutghul was born near Ahlat also he was part of Kayqubath army in Yassi Jemen battle
Re: Medieval Kingdoms Total War General Overview
So as they were not independent, there is no reason to have them in the game. Because if you add Ottomans you are gonna have to add all Anatolian Beyliks that gained independence from the fall of Sultanate of Roman Lands(Rum). I prefer seeing the Beyliks that were independent in Eastern Anatolia at the time...
Re: Medieval Kingdoms Total War General Overview
The Ottomans didn't really exist - Ertugrul was just the leader of a Turkish tribe, no different than hundreds of others. The Ottomans only emerged as a result of the actions of Osman, around 70 years after the start of this mod, and didn't become independent until 1299.
Shoehorning the Ottomans into the starting set up of the mod would be like shoehorning the Timurids in on the basis that they descended from the Mongols and thus their ancestors would be alive at the starting date of the mod.
Re: Medieval Kingdoms Total War General Overview
Quote:
Originally Posted by
nnnm
the Ottomans where there at 1212
Nope, the name is tied to the dynasty, whose founder, Osman Ghazi ben Ertuğrul, did not emerge as Sultan until 1299, thus, they could not have existed prior to that.
Re: Medieval Kingdoms Total War General Overview
Quote:
Originally Posted by
Marius Marich
Nope, the name is tied to the dynasty, whose founder, Osman Ghazi ben Ertuğrul, did not emerge as Sultan until 1299, thus, they could not have existed prior to that.
I knew they didn't exist at that period I was hoping that we could play them as a emerging faction.
Re: Medieval Kingdoms Total War General Overview
Quote:
Originally Posted by
Swarbs
The Ottomans didn't really exist - Ertugrul was just the leader of a Turkish tribe, no different than hundreds of others. The Ottomans only emerged as a result of the actions of Osman, around 70 years after the start of this mod, and didn't become independent until 1299.
Shoehorning the Ottomans into the starting set up of the mod would be like shoehorning the Timurids in on the basis that they descended from the Mongols and thus their ancestors would be alive at the starting date of the mod.
Timurids did have some Mongols amongst them but they didn't really descent from Mongols. Timur saw Genghis Khan as an idol but that is very much like Sultanate of Rum considering itself as the new Roman Empire. That is why Sultanate of Rum had a Roman Eagle on their banner. Timur was Uzbek and had both Turkic and Mongolic people under him. And about Ertuğrul you are right. He was the chief of the Qayi(kayı) tribe of the Oghuz branch; and a Bannerlord to the Seljuk Sultanate of Rum... :D
Re: Medieval Kingdoms Total War General Overview
Quote:
Originally Posted by
OutsiderKK
Timurids did have some Mongols amongst them but they didn't really descent from Mongols.
Actually, they did.
He was an ethnic Mongol from the Barlas tribe.
A lot of his troops were also descendants of Mongols and his Empire was considered a revamped Mongolian Empire as he used the restoration of it as the sole reason for his wars.