Re: Hegemonia Modpack v4.1 Released!
It's with great pleasure that the Modding Awards Committee informs you that this mod has been awarded in the recent 2016 Modding Awards, as seen here! Please feel free to stop by and check the list of all the winners.
Also, don't forget to check here for more details about how to promote the victory of your mod.
If any question about please feel free to use the Discussion thread.
Flinn,
On behalf of the Modding Awards Committee
Re: Hegemonia Modpack v4.1 Released!
First ? That's a good thing. Congratulations to all.
Re: Hegemonia Modpack v4.1 Released!
Hey before I do something stupid is the RS II environments mod pack on moddb able to be put into any other mod such as FATW, or vanilla RTW for that matter
Re: Hegemonia Modpack v4.1 Released!
Oh and congratulations to all involved in HCS, loving it for that Classical Greek fix
Re: Hegemonia Modpack v4.1 Released!
b0Gia de Bodemloze, any chances of implementing Force diplomacy mod into your Modpack? :) I played HCS with it on the older version and it really helped.
I still have it but I think it won't work because of the changes in export_descr_advice...
Thank you b0Gia, you are doing an amazing work, I am following your fixes across the forum and mods :thumbsup2
Cheers!
Re: Hegemonia Modpack v4.1 Released!
Is anyone else having trouble downloading this?
Re: Hegemonia Modpack v4.1 Released!
I download thee exe but after installing (as administrator), it stops saying that it has not finish the installation...
do you have any advice?
or when it is going to be realease the version: 1.0?
Re: Hegemonia Modpack v4.1 Released!
Re: Hegemonia Modpack v4.1 Released!
crashes at the end of the year 497bc
Re: Hegemonia Modpack v4.1 Released!
Since the "background_script.txt" from this pack is placed in the "script" folder and not the "show_me" folder, it doesn't overwrite the old file. This means the old and broken economic script is still in effect...
There are likely many other issues still with HCS that this mod pack hasn't properly addressed. See here about the botched hoplite combat for example.
Re: Hegemonia Modpack v4.1 Released!
Hi all,
I am not sure if this question was asked before, but why I can't save game in this mod? It is a bit weird isn't it?
And also completely unrelated question for this mod, should my RTW be so laggy? I mean the menu and all is okay but the moment I start the campaign it gets glitchy and my screen starts cutting. It also affects Hegemonia :(
I'd appreciate any help or advice :D Thanks
Re: Hegemonia Modpack v4.1 Released!
you can only play one faction at a time it won't let you have multiple faction saves so delete each playthrough when your done with that faction, try clicking the ? icon when you press esc on the campaign map that works sometimes.
its an old game so it runs bad even on the best system however use dxwapper that will increase fps somewhat to around 30 odd like i have you can find a post for in the steam discussions just search for fps in there and you'll find the dxwrapper you want with instructions.
hope that helps.
Re: Hegemonia Modpack v4.1 Released!
hope this or something like this gets made for the remaster :thumbsup2
Re: Hegemonia Modpack v4.1 Released!
Thanks for your help, I'll try it :D I do hope that with the remastered version we'll get some of these amazing mods either redone or someone will create something similar :)
Re: Hegemonia Modpack v4.1 Released!
Whend i try to start a campaign the mod goes back to the main menu, what is that i'm doing wrong?
Neverming, got it to work.