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  1. Replies
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    Re: EB July New Units Preview

    great work, when can we expect to use them?? 0.8.2?
  2. Re: FATW - The New Shadow Released!

    okay thanks, downloading now :)
  3. Poll: Re: Which Faction Did You Play As First?

    okay, thanks guys, sorry again for wrong post
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    Re: "The Hearts Of Men....."

    cool,

    nice avatar by the way

    this is a good idea though :)
  5. Poll: Re: Which Faction Did You Play As First?

    I put rohan, but i haven't got New Shadow yet...

    sorry if this is the wrong thread but who exactly are Adunabar?? (in relation to films/books etc)?

    thanks in advance


    The Vandal
    MtC
  6. Re: FATW - The New Shadow Released!

    hi guys,

    just downloaded forth eorlingas (brilliant work, by the way) without realising this was released,

    you should update thefourthage.org

    do you have a patch download for people who...
  7. Re: Proposal to Create a Faction "Library"

    like i said, i can do text editing but no art work so I'll take on doing .txt stuff for Teutonic Knights...
  8. [Tool] Re: cururu's unit toolbox v1.0 ---- tools for easy editing of battle_models.modeldb

    this is very useful, +rep,

    but the Knight Errant's battle_models.modelsdb link is wrong.
  9. Re: Alternate Reality - Hastings (1054mod)

    @Oklahomasooners: no it will use the vanilla map.

    @Mike13531: file front doesn't work, i tried. I was thinking of adding extra AoR units in, but not at this stage.

    does anyone know any...
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    Re: Gauls In Anatolia ?

    does something similar to this occur anywhere else in the game?
  11. Re: Proposal to Create a Faction "Library"

    this is definately a good idea

    @vindex246: if you want any help i can do some text editing and scripting.
  12. Replies
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    Re: M2: TW - 1054

    @Mike13531: please see the other thread

    @moderators: please close this thread, thanks


    The Vandal
    MtC
  13. Re: Alternate Reality - Hastings (1054mod)

    I'm using this thread now because the other one was started by Taylorj2 so i can't edit his first post.

    I'd love to add in some more units but i cant skin to save my life, so unless you want to...
  14. Re: Alternate Reality - Hastings (1054mod)

    thanks, but i'll just use this website's downloads section...
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    Re: The Saxons Redemption

    cool, great work +rep :cool:
  16. Re: Alternate Reality - Hastings (1054mod)

    @crucifix: version B-1.0 had the campaign starting at 1054 (the year of the Great Schism, not hastings), but version B-2.0 (the one i'm trying to release now) will start in 1080 like vanilla M2TW.
    ...
  17. Re: Lord of the Plains Mod 0.1.0 (making the Mongols playable)

    okay, I'll wait for Stainless Steel 4.0 and then make LotP compatible.
  18. Re: Alternate Reality - Hastings (1054mod)

    it may be compatible with 1.2, but i don't know, would appreciate if someone could test.

    As for the RPG stuff all i've got at the moment are a series of crusader traits but ethnicity traits for...
  19. Alternate Reality - Hastings (1054mod)

    Hi guys

    first off: i know this is technically not a released mod, but I'm uploading the file right now so i thought id just post this now and edit the download link in later.

    so, here it is:...
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    Re: M2: TW - 1054

    okay, I will upload B-2.0 in a new thread tomorrow,

    so can someone please close this thread.

    Thanks


    The Vandal
    MtC
  21. Re: Lord of the Plains Mod 0.1.0 (making the Mongols playable)

    this is quite good news, is Stainless Steel for 1.2?
  22. Replies
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    [Tutorial] Re: Hyper-Extended Families

    great work,

    how did you get past the maximum age limit and still have enough age gaps for 4 generations?
  23. Re: Lord of the Plains Mod 0.1.0 (making the Mongols playable)

    sorry for not replying guys, i haven't checked this thread in ages.

    @mike13531: It may be compatable with 1.2 i don't know, however if not i probably won't be porting it over unfortunately, as...
  24. Re: Colonial recruitment and cultural assimilation mod

    looks good what version of EB is it for?
  25. Replies
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    Re: EB June Preview

    The Spartan Agoge thing seems really clever...

    what version can we expect it in, 0.8.2 or 0.9?

    btw has anything similar to the Agoge been implemented for any other factions?
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    Re: M2: TW - 1054

    @oklahomasooners: I'll try adding it as a retinue...

    BTW: I'm thinking of changing the Mod's name from M2TW: 1054 to Alternate Reality: Battle of Hastings (or something along those lines), and...
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    Re: The Unit Card Project

    I've got to say this is one of the best ideas ever.

    Great work Arkatreides :) :thumbsup: :cool:

    Do you know how well they fit on an A4 page (for printing)?
  28. Replies
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    Re: M2: TW - 1054

    @Allu x: taylorj2 has stopped modding.

    @oklahomasooners: do you mean as a retinue item?

    BTW: seeing as how taylorj2 has left, I could use another text-editor if anyone's willing to help :)...
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    Re: M2: TW - 1054

    @EzE: I'll close this thread and start a new one as soon as we are ready for our first release.

    @Axeman: good idea, because they're exactly the same as HRE at the moment. Do i change it in...
  30. Replies
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    Re: M2: TW - 1054

    Okay, England will be changed (name only) to Normans.

    I am planning on making a few modifications to the map but it is not high on the priority list at the moment.

    The Sicillian Normans will...
  31. Sticky: Re: ★v3.00 DOWNLOAD & FEEDBACK thread for the CNP Mod Add-on v 3.00★

    this is a really good idea, and a lot of work has been put into it

    well done guys :)

    thanks for letting me use it :thumbsup:


    The Vandal
    MtC
  32. Replies
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    Re: M2: TW - 1054

    fair enough, but it would only be the name that is changed, nothing else.
  33. Replies
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    Re: M2: TW - 1054

    @axeman: i dont want to change the name of England to Normandy because a player is supposed to invade England in the first few turns and it would be innacurate for the rest of the campaign. They...
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    Re: The Basic Trait Mod (v1.2)

    will this mod work with version 1.1?

    but it looks good,

    I'll download it now!
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    Re: How do I edit unit Stats?

    are you sure you have all the fields filled in


    stat_pri 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6
    stat_pri_armour 0, 3, 0, flesh
    (this is taken from the Peasants...
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    Re: How do I edit unit Stats?

    what stats have you edited exactly?

    and at what stage of loading does the CTD occur?

    you could try adding this line to the preferances.cfg file, just copy+paste this:


    [log]
    to =...
  37. Re: adding merc units to recruitment pool

    what excactly have you done for EDU and EDB, i could probably help if you could please upload EDU and EDB.

    Good luck


    The Vandal
    MtC
  38. Replies
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    Re: Unlocking Sword Sergeants...

    i know this isn't the right thread but could someone please upload an unmodified version of the modelsdb file please
  39. Re: Play as Papacy, Timurids, and Mongols

    you could try my lord of the plains mod, its not bug-free but it works quite well

    Click here for Lord of the Plains mod

    Enjoy


    The Vandal
    MtC
  40. Re: finally got my marian reformer but nothing happens

    Do you mean you got a random general called Marius?

    Because the Marian reform script occurs at a fixed turn number.

    So i think you just need to wait but I'm not sure.
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