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    Re: Intellectual trait question

    Can't edit my posts for some reason.


    Government and admin branches.
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    Re: Intellectual trait question

    The trait also requires skills from non-combat branches to be picked. Base + one advanced skill from each branch, if I remember correctly, - 4 skill slots in total.
  3. Re: Question on Asklepieon and "Allows for improvement of Intellectual trait"

    Last time I was digging through scripts, "Bureaucrat" and "Sovereign" talent trees were required to be able to level "Intellectual" trait. I believe character needs to have 4 talents unlocked (2 from...
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    Sticky: 1.2.7b lua bugs

    Seems you guys also didn't find an easy way to debug RTW2 scripts, huh?

    I wanted to insert lua error log here, but it weights five megs after just one turn in grand campaign. So, have my debug...
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    Re: Performence

    This, most likely, has nothing to do with the graphics. Same happens in Empire TW siege battles because of crappy AI code, which can't handle breached walls. Unless you have antique CPU or less than...
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    Re: Programmin language on scripts

    To clarify: it's Lua 5.1. Later versions have some differences.
  7. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Nov 1)

    Been digging through DeI scripts. Noticed you never remove scripted AI imperium effect bundles. This means, that imperium 6 faction would have all of the effects active simultaneously.
    Also, those...
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