Search:

Type: Posts; User: WarsmithGorehowl; Keyword(s):

Page 1 of 2 1 2

Search: Search took 0.10 seconds.

  1. Re: Why can't i recruit archers as high elves?

    it was a while ago so i forgot... I honestly think this is the ONLY issue i have is that i can't recruit and HE ranged units... could someone be kind enough to give a step by step walk through or...
  2. Re: Why can't i recruit archers as high elves?

    I honestly didn't mess with anything... they just aren't there... I guess ill try to uninstall it and reinstall it? Any special tips for that?
  3. Replies
    109
    Views
    81,551

    Sticky: Re: BoTET Technical Assistance

    I see the meme states recruitment problems... as high elves in the grand campaign map i can't recruit archers... their buildings that are clearly ( it states they are for ranged recruitment) for such...
  4. Re: Why can't i recruit archers as high elves?

    on that note, how do i see what version im using and is there a link anywhere to the latest one?
  5. Why can't i recruit archers as high elves?

    title... the ranged buildings don't let me recruit anything... i cheated to test it out and there is no way for me to recruit high elf archers in the campaign... why? how do i fix this? Am i used an...
  6. IS anyone working on making AAA quality maps with the map editor thats coming out?

    I plan to make AAA quality maps for TW W

    Battle maps similar like the fall of man and blackfire pass or in burnt out villages recently sacked, etc.

    Settlement battles inside a settlement with...
  7. Replies
    3,113
    Views
    1,284,528

    Sticky: Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    thanks for the fast reply, i thought it was me, i looked everywher to recruit a chaos diplomat and couldn't find it, so i figured its not in yet! :)
  8. Replies
    3,113
    Views
    1,284,528

    Sticky: Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    will evil factions like the chaos ones get diplomats now that theres more sandbox to the game? this way once my allies nurgle and khorne go to war im not stuck with my alliance choice for the rest of...
  9. Replies
    3,113
    Views
    1,284,528

    Sticky: Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    Tried using the search function... sorry if I missed the answer.

    Do sieges have oil / murder holes / wall towers working properly?

    As far as the mod goes its awesome!

    But I noticed lots of...
  10. Do things like Oil and Murder holes work in COW BOTET??? Seems No.

    Tried using the search function... sorry if I missed the answer.

    As far as the mod goes its awesome!

    But I noticed lots of stuff in sieges not working.

    Lots of wall towers don't shoot (even...
  11. Re: Do a lot of the sieges crash you when you click play battle in beginning of the end times mod?

    I didn't see it, apologies! Thank you all for the kind replies though!
  12. Re: Do a lot of the sieges crash you when you click play battle in beginning of the end times mod?

    that worked! awesome! thank you so much! now i can enjoy the mod with zero crashes! :)
  13. Re: Do a lot of the sieges crash you when you click play battle in beginning of the end times mod?

    thanks ill try it :)
  14. Re: Do a lot of the sieges crash you when you click play battle in beginning of the end times mod?

    whats the file called? is there a launch option for the beginning of the end times mod or am i just launching using the old call of warhammer one?
  15. Do a lot of the sieges crash you when you click play battle in beginning of the end times mod?

    some sieges work great... but a lot of ones for chaos, dwarfs, all the elves, greenskins, etc. crash my game on clicking play battle... is this just me or does it happen to a lot of people?
    ...
  16. Replies
    3,113
    Views
    1,284,528

    Sticky: Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    Do a lot of the sieges, like for chaos castles, any elf ones, dwarfs, orcs, crash the game for anyone?
  17. Re: Call of warhammer and third age not compatible? :(

    yeah i was just being stupid it works fine :)
  18. Re: The New Warhammer End Times Mod Is Not Compatible With TA :(

    I figured it out, somehow it cloned the middle earth mod files into the americas campaign ( no idea how ) and that one didn't work, the original place for it was crusades which does work and has all...
  19. Re: The New Warhammer End Times Mod Is Not Compatible With TA :(

    No i did not install them into a third age folder :( im stumped, I didn't do anything to upset the third age files, I have no idea what happened, I had so many hours and saves logged :( I think I'll...
  20. The New Warhammer End Times Mod Is Not Compatible With TA :(

    Just installed The End Times mod and it broke Third Age :( I Loved having them both installed! Such sadness!

    Any idea if you guys will work together to once again allow the installation of both...
  21. Call of warhammer and third age not compatible? :(

    Just tried to play third age after resetting the launch command to normal, doesn't work :( sadness!
  22. Re: Is anyone already working on changing the sieges? Is the Battle Map editor out yet?

    this is the link to the post so you don't have to kill your eyes... the main topic

    ...
  23. Replies
    107
    Views
    11,212

    Re: Call me crazy, I like the sieges.

    They are boring to me... I auto resolve 99% of them, they have ZERO racial flavor, just copy & paste with different art,

    this in a nutshell

    ...
  24. Re: Is anyone already working on changing the sieges? Is the Battle Map editor out yet?

    wow... the hell happened to the color... I guess you will have to drag and highlight it to read it.... could a moderator help my post out? Or at least show me where the edit button is?
  25. Re: Is anyone already working on changing the sieges? Is the Battle Map editor out yet?

    OK I don't think I CAN edit my posts so I'll just leave this here...


    I understand that CA was trying to change up sieges in TW titles, and while I respect their decision and I even think they...
  26. Re: Is anyone already working on changing the sieges? Is the Battle Map editor out yet?

    I will edit my main post to explain.
  27. Is anyone already working on changing the sieges? Is the Battle Map editor out yet?

    Title pretty much.

    Without going too far off topic, CA said they set out to make sieges more "intense" and while I give them that I feel they did achieve success, I still prefer a Rome 2 style...
  28. Re: Modding support for TW:Warhammer confirmed

    Now we can edit regional occupation and crappy siege maps! Thank you god!
  29. Replies
    3,113
    Views
    1,284,528

    Sticky: Re: COW: Beginning of The End Times

    Wow you guys are my heroes.... seriously. More hyped for you game than CAs warhammer now.
  30. Replies
    3,113
    Views
    1,284,528

    Sticky: Re: COW: Beginning of The End Times

    you guys are seriously my heroes! im more hyped for this than warhammer total war!

    You said this will be a single drag and drop and install and play mod.... I still need to have the COW mod first...
  31. Re: Is there going to be anyway to turn off scripts?

    this is for the submod the end times however... not the original mod
  32. Re: Is there going to be anyway to turn off scripts?

    jawolf it was confirmed in the other thread i have that the mod will be 90% sandbox with no forcing scripts that make you move your elves to athel loren or anything like that.
  33. Replies
    6
    Views
    2,595

    Re: Sorry to ask...

    OK I will move there, I apologize for the headache!!! I really do! it's just that after chaos being a horde only race, region occupation, and sieges looking like utter crap, with the new news that...
  34. Replies
    6
    Views
    2,595

    Re: Sorry to ask...

    Ah thank you! Do you know if there will be a way to turn off scripted events or at least most of them? The video I watched of the guy showing off the campaign map ( so impressive by the way you guys...
  35. Re: Is there going to be anyway to turn off scripts?

    Does anyone have any info on this?
  36. Is there going to be anyway to turn off scripts?

    In the lord of the rings and previous versions of warhammer there have been ways to turn off the scripted events and just let the pure sandbox take you...

    Like I don't want to play as high or...
  37. Replies
    6
    Views
    2,595

    Sorry to ask...

    I know the rage of the dark gods mod is releasing a huge content patch, with the elf lands, lustrias lizardmen, skaven, etc. but i forgot where the link to said articles and stuff is. Is there a...
  38. Re: Dwarf's Zhufbar and Altdorf ITSELF have the exact same city layout (

    I made a thread of my own ( more of a plea really) but I'm really hoping you wonderful modders here make a mod that makes each races sieges unique, like karaks being like the ones in the trailer, orc...
  39. Re: From Someone Who Has Dreamed Of Warhammer Total War... Please Modders I Beg You...

    I understand wolf, however to your benefit you should try anything made pre and including warcraft 3 from blizz, they are great, everything else is garbage, starcraft 2 is ok I only played it for the...
  40. Re: Dwarf's Zhufbar and Altdorf ITSELF have the exact same city layout (

    Please modders, save this games sieges! And more if need be!
Results 1 to 40 of 44
Page 1 of 2 1 2