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    Re: Call Of Warhammer - BOTET · Alternative Cut

    Updated link to the "BOTET Community" new Discord server in the first post of this thread.
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    Re: Call Of Warhammer - BOTET · Alternative Cut

    Hey man, I sent a message to you on Discord.
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    Re: Call Of Warhammer - BOTET · Alternative Cut

    New beta (March/2019) available on Discord.
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    Sticky: Re: The original thread

    Indeed, pretty cool stuff, man. That Necrofex looks sick.
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    Re: Call Of Warhammer - BOTET · Alternative Cut

    It's still in development, NouH helped a lot with the balance lately. I just didn't have time for it, still job to be done. More info and any potential new Beta on the Discord.
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    Re: Call Of Warhammer - BOTET · Alternative Cut

    I threw the files in the Discord channel I pointed out in the first post. Anyway you should meet these individuals, they are making the project advance steadily and all together could make it even...
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    Re: Call Of Warhammer - BOTET · Alternative Cut

    Good catch, the people working in the mod already fixed that.
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    Re: Call Of Warhammer - BOTET · Alternative Cut

    {edited}
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    Call Of Warhammer - BOTET · Alternative Cut

    https://cdn.discordapp.com/attachments/469263147510005761/469556866502885376/BOTETALTERNATIVECUT.png

    I worked on this secret project for a few months with the help of Whiff overseeing the project...
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    Sticky: Re: The original thread

    You can simply use one already in as base, they're in the ui/unit_info folder. Anyway, in the Hotfix ALL units will have info pic, I've worked on that.
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    Sticky: Re: The original thread

    The hotfix will be released as soon as possible, we've been working on it lately. Shouldn't take too long.
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    Sticky: Re: The original thread

    1) Farms are seasonal.
    2) We don't want the old 1.0 pop growth.

    So both things are intended. Same way the mines now don't cr*p zillions of gold.
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    Sticky: Re: The original thread

    BOTET is 12 turns (months) per year so any religion change per turn from priests is going to be very small, leave them there for much longer.
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    Sticky: Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    Hahaha, but you're a bretonnian, you sir should know your peasants pay for it! Spending the single penny they have on feeding their families or spending it to honour the glorious Lady? It's an...
  15. Sticky: Re: The Hardcore Fantasy Battle campaign - A submod for End Times

    Wonderful stuff Reiksfart! Eager to see/play your creations :)
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    Sticky: Re: COW: Beginning of The End Times

    Almost a winner... but noooope. 2 errors and you don't know one. Sorry! :)
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    Sticky: Re: COW: Beginning of The End Times

    Gnoblars ;)

    http://whfb.lexicanum.com/wiki/Gnoblar
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    Sticky: Re: COW: Beginning of The End Times

    Lots of changes + That's only the tip of the iceberg. Remember there's a ton of stuff -in so many ways- you all have not seen yet. We are not going to show everything till it's released, we want you...
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    Sticky: Re: COW: Beginning of The End Times

    Some changes in Ogre Kingdoms cavalry. And Stonehorn is not a priority, cool but not really needed.

    You're gonna miss nothing for the big hungry boys, we're giving lots of love to them. Y'all...
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    Sticky: Re: COW: Beginning of The End Times

    I remark this too. They made a man out of me, you'll experience a modder Bar Mitzvah. Trust these words and join the team!
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    Sticky: Re: COW: Beginning of The End Times

    Haha, such a motivational speech Whiff, I can't say no to offer my services whichever they are :laughter:

    On sunday I'll get in contact with you (or maybe with tomdoof? I'm already in touch with...
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    Sticky: Re: COW: Beginning of The End Times

    Haha, some of us would love to colaborate creating with you but we don't have the knowledge, so we just cheer you up and suggest for suggest's sake, because your work is mind-blowing and we are...
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    Sticky: Re: COW: Beginning of The End Times

    At first sight I didn't know how the guys would make the Djinns and Flying Carpets look good... I mean, in my opinion a swarm of simple Flying Carpets will look excessively aladdinesque, and some...
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    Sticky: Re: COW: Beginning of The End Times

    Well that's true, it was pretty weird. I retire that suggestion :laughter:
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    Sticky: Re: COW: Beginning of The End Times

    I'm gonna do the guys some favour an answer these ones :laughter:



    One of the Sundering guys posted in his moddb profile that the team is disbanded so everybody could use their work -he invited...
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    Sticky: Re: COW: Beginning of The End Times

    WOAH!!! Amazing! Treemen, treekins and dryads at last for the Asrai!!! :)

    Are some of them from The Sundering? You gotta import the harpies, hydra, eagles and why not... Morathi! As I've said to...
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    Sticky: Re: COW: Beginning of The End Times

    This is more of a Dark Elf oriented conversion for the Anointed than my Chosen option, but it's just and example, it could be made with a Chosen armour instead of the Dark Elves one:
    ...
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    Sticky: Re: COW: Beginning of The End Times

    Hey Whiff! :) Slaanesh, for Slaanesh faction, it fits the lore. If you remember, in Storm of Chaos The Dark Elf Cult of Slaanesh were a subfaction, but a Slaanesh subfaction, it was a mix of...
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    Sticky: Re: COW: Beginning of The End Times

    Another very cool unit to add and easy to convert from another one would be the Anointed -Dark Elf cultist of Slaanesh, part of this faction-. Just put a Dark Elf head on a Slaanesh Chosen body, make...
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    Sticky: Re: COW: Beginning of The End Times

    Dude, it's frekin' Medieval 2 Total War, you all are making an absolutely awesome job.
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    Sticky: Re: COW: Beginning of The End Times

    Hey tomdoof, at some point I saw some picture in the thread on Be'Lakor and maybe Whiff talking about the Dark Master being trapped in Albion in the campaign mode and all the fluff inspired on Dark...
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    Sticky: Re: COW: Beginning of The End Times

    Perfect to go north and spread the glory of the Old Ones over Naggaroth :laughter:

    Awesome.
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    Sticky: Re: COW: Beginning of The End Times

    Mhm, I've read those posts in Sundering's moddb profile and, at least reading it in the context it is clearly written, the Sundering guy is just saying "if someone wants to use our things, our team...
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    Sticky: Re: COW: Beginning of The End Times

    Yup, I didn't notice Whiff posted some previews a few months ago.
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    Sticky: Re: COW: Beginning of The End Times

    You have not shown any preview on Ogre Kingdoms, throw us some gnoblar bone lads!
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    Sticky: Re: COW: Beginning of The End Times

    FFS, those Wild Riders are freckin awesome https://www.insertcoin.com.mx/images/smilies/baba.gif

    Eager to play with my favourite faction.
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    Sticky: Re: COW: Beginning of The End Times

    "Crusade called! Broccoli has commissioned a holy Crusade against this settlement and urged all followers of a healthy and balanced diet to join."


    :laughter:



    Just a little joke. They're...
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    Sticky: Re: COW: Beginning of The End Times

    Whenever I visit the thread looking for news I feel like... https://youtu.be/rpnewIe5IKs

    :laughter:
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    Sticky: Re: COW: Beginning of The End Times

    That daily moment to visit the thread and get hyped :laughter:

    The map work is great mate, as any single aspect in the submod. Middenheim over the rock, as it should be.
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    Sticky: Re: COW: Beginning of The End Times

    Ah, and I suppose it's too late, but a cool idea on Chaos Dwarfs, Druchii, Skaven, etc (the slavers factions) campaign mode would be changing the "hiring mercenaries" name option for 'enslave' units...
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