I've been browsing through the 3K DB trying to discern which table I should use to disable Fire Arrows game-wide, but TBH the 3K structure is a bit too different from my modding days 14-18 years ago,...
Type: Posts; User: Live2sculpt; Keyword(s):
I've been browsing through the 3K DB trying to discern which table I should use to disable Fire Arrows game-wide, but TBH the 3K structure is a bit too different from my modding days 14-18 years ago,...
It's confusing..
WHY is there a "released" Arabs Speak Arabic mod in the sub-mods, but it's evidently just the vanilla voices in it?
And WHY has no one in the BC forum cared about this for so many...
(NECRO) Yep. very weird. The unpacked sound files appear to be vanilla. Mistakes happen. But it's weird that nobody has cared enough to report the problem in over 6 years is weird.
I take issue with battlefields that are miles away from any human presence. Particularly when it's set in a region that was historically well populated.
Are there any files in Attila that govern...
Starting this thread a 2nd time, in the correct section.
Usually I can manage basic modding, but I'm unfamiliar with these two parts in Attila specifically. Tips will be greatly appreciated.
1....
Usually I can manage basic modding, but I'm unfamiliar with these two parts. Tips will be greatly appreciated.
1. I want to replace the load screen art with full screen images.
I'm stopped at the...
UPDATE:
Well, I looked at the French Loc pack more closely and eventually found those bnk files in audio, advisor, and diplomacy folders when I scrolled down.
Creating a pack using just the audio...
I have recently, roughly, understood that the Wwise tool and .wem creation process is much more complicated than the good old days when you could just import your own sound files. Hence the existence...
Thanks.
I think making all units also universaly recruitable (or even retrainable) would be too much, as it could sort-of negate the meaningful 'stories' of their respective origins.
I imagine...
Forgive me if this has been covered before.
I've trawled through the sub-forum but couldn't find anything.
Has anyone tried to include most units as universal ownership so that when bribed they...
I was just about to do that yesterday when I realized the Stainless Steel 6.4 music format wasn't going to support my MTW music goal. Reason being I want the MTW music to play according to the...
One of the things that has me confused is that I’m also trying to use HaHawk’s Native Voices mod.
in order for Native Voices to work in a mod, the dat and idx files in the mod must be placed in the...
Thanks.
But I should extract the SS6.4.mp3's even if the ONLY mp3 references I typed into the descr_sounds_music.txt are the new MTW.mp3's that I put into the music folder?
By the way, the...
I've just used Ready's work on applying HaHawk's native voices to Stainless Steel.
But I'm a little confused about how these files function. Could someone help me better understand?
I've placed...
Necro-posting.... These instructions seem simple. But I wonder if they're out of date.
I've been following the instructions but getting mixed results.
I was trying to replace the SS music with the...
Sad that this link has expired.
Sad that the files were not shared separately.
I can gather the sound files elsewhere easy enough.
But the descr_sounds_music.txt alone would have saved me some...
Returning to NTW in celebration of a new gaming rig.
Not interested in slogging economic development etc. in campaign. Don't care about more accurate uniforms etc. either.
I want mighty, huge,...
Coming back to NTW after a long time to celebrate a new gaming rig.
But not interested in extra accurate uniforms or the building of economies etc. this time around.
I want to jump right into...
WOW!
I've been away from TWC for several months and hadn't returned to my thread.
THANK YOU ALL for contributing so constructively to this important dialogue.
It reassures me that TWC remains a...
Yay! Just in time for Coronavirus sequestering for 3 months. :D
Thanks, but I wanted to avoid bouncing between DM and NTW3.
Yes, I just tried to play a 8.7 campaign without Bran's AI mod, and my first battle was with the legendary Kutsov marching over to France with a 6 unit army, and then blobbing in wait like a fat duck...
Thanks! All good now.
But I'm surprised Desaix left that file remain in the data folder like that. He says NE is fully compatible with NTW3, but this is clearly a slight incompatibility (NTW3 8.7...
Well z3n, you'd know better than most.
I'll just try to reason that the end of big mods is not yet nigh, in spite of my personal belief that major overhauls require well coordinated teams of...
That's encouraging.
So does this mean that I could already increase army limits up to 80 without bankrupting nations with upkeep costs?
edit: Ah, I see the changes in campaign_variables and...
Well, I have a NTW3_txt.pack and a NTW3_txt_hb.pack there. Both with a localization.loc file in them.
Are they not meant to be there after NTW3 8.7 installation?
Indeed. The last big modding push was for Rome 2. The only remaining question is whether or not the franchise can maintain it's momentum in the market without the robust "underground" modding scene...
That's great news.
My new 8.9 installation is missing text everywhere in campaign right now. Is that another known bug now being corrected, or is it a common installation error that I need to fix...
I think Frotzy was referring to SP Campaign mode armies.
Army Size changes made in campaign (edits to the save file) are best done to the very first save of the very first turn, and then left in...
I can't wait! I was restless, and looked into editing the upkeep values in the ntw3_land_units table, so that I could run with larger armies.
I went to grab Bran's old reduced upkeep version from...
"v8.8" huh? Interesting to release a new version so soon after the last. Thanks for being on the ball about it.
"Telmog" Join Date Dec 2015 Posts 1
Wow.
Hmmmm, looks like a little bit of a wait then.
It get's even more frustrating when the original db.rar for the v8.6 is faulty now as well. :P
Well that's just the point, much of that sort of modding isn't as popular or up to date as one might expect. The only two contenders for re-balancing and slowing down combat is Three Dragons and...
Encapsulated in Pixelated Apollo's critique from 2016....
https://www.youtube.com/watch?v=etCK4EkjyZw&t=1247s
Yea, I noticed. That team is lucky to have your attention.
Yea, I haven't tried NTW3 8.7 yet. Dunno if it's better or worse than 8.6. But if I intend to join online play, it would need to be the...
Hey Bran, it's Sculpt.
Coming back around to maybe joining the old NTW3 scene since they just released update 8.7.
I know you're now busy on later titles these days, but do you know about the...
For my own reasons, I've a desire to try modding my game low-tech by just dropping my mods into the Data folder. Totally bypassing using any mod manager.
I've done it before with other titles in...
For my own reasons, I've a desire to try modding my game low-tech by just dropping my mods into the Data folder. Totally bypassing using any mod manager.
I've done it before with other titles in...
Ha! I'd STILL be playing NTW if I could have sufficiently expanded the battle sizes with modding. But the NTW engine seems firmly capped at 20,000 troops, and I've become too excited about real...