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    [Released] Re: Faction Leader Traits

    It seems so.
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    [Released] Re: Faction Leader Traits

    Herewith my code begins:

    events.CharacterTurnEnd[#events.CharacterTurnEnd+1] =
    Thus, the assignment of traits does not begin until one turn after appearance.
    If the assignment were triggered...
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    [Released] Faction Leader Traits

    With this mod, leaders now get traits made on for leaders rather than minister traits.
    However, you should note that these properties appear only after one round, after the new leaders and...
  4. Re: Triggers / Scripting traits for Faction Leader not working?

    Hello!
    As far as I have observed, 'events.CharacterTurnEnd' works for faction leaders. I have put my solution for this problem on GitHub.
    Unfortunately, this means that both faction leaders and...
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