Thank you!
Type: Posts; User: OwenSnelly; Keyword(s):
Thank you!
Mod Development 15/03/2019
Hello All,
I have spent some time working on the units for both roman faction and also the English tribes. below i will post a set of images for each of these
LINK...
Roman Unit Roster Update
Been Working on the roman unit roster for this mod : LINK TO IMAGES
This is obviously what i have available right now but i have seen the suggestions from you all and...
Thank you man!
Yeah i did plan to import this actually, just using the shieldwall one already in game as a bit of a preview!
Really appreciate the comments. i am taking my time with...
Quick Update from ModDB
Mod Development 08/03/2019
Hi All,
This week has seen the mod being posted onto the TW Centers homepage as an announcement so a big thank you to the staff for that...
Yes the units from those mods do look incredible but i am not sure if they would want to let me use them. cant hurt to ask i guess
Yes i have been looking into this faction to begin with. i am going to be giving them a tiny village in kent to be seen as a landing zone of sorts.
Working on Importing in unit models from rome 2
VIDEO: LINK
https://imgur.com/4XcJI5Ohttps://imgur.com/4XcJI5Ohttps://i.imgur.com/4XcJI5O.jpg
I am looking for a challenge so i will be taking my time with this. for example i am currently only working on the faction placements images below. and then over time i will work on the smaller...
Thank you! so much to do!!!!
this was such a pain on the launch day to get the mods back up and running! had to figure this out the hard way, and even then when i updated my mods on the new launcher it deleted all of my mod...
the plan is to turn the viking sea factions who spawn later in game into a roman faction so i dont think it would be too easy to make them playable but possibly if i can change the spawn time and...
Hi Greek,
Thank you very much! i am excited to bring this time period to life. i will keep that in mind for sure :thumbsup2
https://i.imgur.com/2vL1FVd.png
Summary
Work has begin on an iron age conversion mod for the Thrones of Britannia game. This would replace all in game factions with historically (as close to)...
will have to do that for sure! i hope they fix this because its not really ideal having to use the old launcher just to build a startpos file
If that is the case you have to right click attilla and go to properties and then hit the beta tab. from there you can use the drop down to select "launcher_release_candidate -" i just did it and i...
thats odd because i tried a reinstall and moved over my edited files and it still didnt work. did you make changes on a fresh install?
Thanks for testing too! i feel like i am the only one having this issue. its frustrating because i know it worked before the update. yet i have seen peoeple saying they are still able to mod...
Hi All,
I have been creating a mod called Nova Regna for total war atilla and its a faction unlock mod. i have been creating the startpos files using assembly kit because i prefer to mod that...
https://i.imgur.com/nqsJsfg.png
What is this mod?
The mod unlocks 18 different factions to play as that are normally only factions that you can liberate. This mod is currently in development so...
Hi Athos.
Yeah that is essentially the idea. But I would be coming up with unique names for factions, units and all that.
To start with I will be working to get the melee combat down...
https://media.moddb.com/images/members/3/2812/2811534/profile/2.png
The haze of war has faded. and all that there is now is survival. Welcome to total war: Apocalypse
PLEASE NOTE ALL ARTWORK SEEN...
HI all,
i am currently working on a conversion mod for total war Attila and have been creating factions from the ground up. I have made custom VariantDefinitions that show up on the main menu for...
Thank you Polemaios :)
UPDATE - after feedback from steam users, SPQR now start of with Roma as their capital.
the units looks brilliant. keep it up!
Love the mod.
Thanks Erik
nice mod!
Looks like a good mod to me. will give it a run
I like the idea. i also see huge potential for a medieval conversion depending on how good the assembly kit is.
Hi all,
Simple mod here, simply allows you to play the game as the SPQR. the faction starts out based out of Neapolis not Roma
because i wanted the player to have an initial challenge in taking...
Scratch that i was on the beta XD sorry
Hi Guys,
i have been having the same issues to be honest.
I could not get the game to produce the StartPos file whatsoever for the main campaign. right up until i set BOB and Tweak to windows...
i should note i only get this error when trying to apply changes
Hi guys, used the atilla assembly kit and never had this issue. any i doing anything wrong?
i get the error seen here
https://i.imgur.com/n8OQRsJ.jpg
Whenever i try to edit any tables. any know...
https://i.imgur.com/bip6IEK.png
The Proposal
I am currently in the planning and learning phase of this project and thought i would share this with the community in hopes that people with a...
Been getting stuck on this as well to be honest. Wonder if maybe the assembly kit might help with this? (whenever the hell that is coming :P)
https://i.imgur.com/8im2Y5V.png
Hi All,
Produced a second UI mod that replaced all faction flags with rustic looking flags. i mainly used old coins and tried my best to use coin's from the...
I appreciate the comments guys :)