any progress in regards to this? also interested in the idea, but currently have no idea how to implement it. i want to tie unit upgrades to regional buildings, eg, having a superior steel resource...
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any progress in regards to this? also interested in the idea, but currently have no idea how to implement it. i want to tie unit upgrades to regional buildings, eg, having a superior steel resource...
You need to enclose the walls. There must be a complete ring of walls and/or no go zones. After this, all wall must be at the same absolute elevation and aligned perfectly. For this, it's best to...
With your bridge model, did you use "platform" or "platform_ground" as I notice pretty different behaviours when experimenting with them. I noticed that troops would get stuck on the normal...
This is incredible, I played your mod, and I'm amazed that even the boarding mechanic is functional for the Pheonix class ship you've designed. Gives me hope that we'll be able to one implement...
Hi all, sorry for the late reply, I do believe it was due to a problem with the file path. I'm sure it's been brought up before, but if you have your mod tools in the regular steamapps/common/shogun2...
I've been having a lot of trouble with step 8, would love a bit of guidance
Hey my guy, I;m actually working on an animation overhaul for yari's and pikes, so as long as you are using 6m, 4.5m and 3m long yaris in your variants, my animations should match up perfectly once...
Yeah, if anyone has any working examples and would be willing to share, that would be really appreciated
Any updates on this? Has anyone been able to get a custom garrisonable building working??
How did you import the full model? In shogun 2 Models2.pack, the only files i can import are Unit_Part meshes, which i can only import individually if i want to attach an animation to it.
would it...