Thank you! But this is only the battle models, not the mesh.
Type: Posts; User: crazyroman; Keyword(s):
Thank you! But this is only the battle models, not the mesh.
New big update for Extended Greek Mod Enhanced submod featuring: 1) New lesser general strat map models 2) Introduction of Nomad culture for Sarmatians (scythia in the game files, from BI with their...
Hi all. I noticed that i forgot to change temple descriptions for "numidia". the Massalian League and they have descriptions that don't match their current greek culture. In the next, big update this...
Thank you very much! Don't forget to apply the patch too. There will be more changes in the future, balancing etc. Have fun!
Introduction
Hi. My name is Crazyroman and i present to you Extended Greek Mod Enhanced v.1.0.0
Main Features
Two new factions: In the place of Eastern Kingdoms you get the Massalian League,...
Hello, Happy New Year! I would like to ask a question, if i can use some units from SS 6.4. I don't know if there is any certain thread that gives an answer, so i'm sorry if this question is...
Thank you for you answer. I love the idea of catholicizing a region more, so a crusader faction can recruit it's units. As for the shields, i only seen problems with Merchant Cavalry Militia, not...
I think you can change this, by modifying something specific in your preferences file, im not sure though.
Hi Delphor, could you tell us what else are you planning to add, since im using your submod as a base for a submod of mine for kgcm mod. I would like to know what you will add in the future because...
Portraits are affected by culture. They aren't faction specific. So, maybe the solution would be to create a special culture only for the Teutons. I thin in Med 2, you can have up to 7.
I think the file you need is called descr_character.txt
Hi vlad! Awesome job and very good looking units. Are the Teutonic Order units your creation or are they from another modification? If yes, which mod is this? Thank you!
I understood your problem from the start. I thought Delphor's patch fixed the problem, but maybe he didn't. You could try RobyGon's recruitment fix though, that apparently fixes the problem, you can...
Also, found this about garrison script, https://www.twcenter.net/forums/showthread.php?659498-Reduced-Garrison-Script-for-4-3 . Beware, I do not know if it will work with aforementioned submods. But...
You can try Delphor's submod or RobyGon's submod. You can find them here, in the second post of the first page,...
You could upload it to moddb as a submod for kgcm. But thank you for getting back in the forum so we can have a look at this submod. I'll send you an email.
Hi. Dave said in a thread in this forum (i think it was the 3.0 release thread), that it uses the Bigmap, but he added regions to it too. So, it's an exclusive map i guess, not sure. Maybe Gigantus...
If i'm not mistaken, KGCM, it's latest version, has 498 units in the EDU file. I don't remember if Delphor added any new units in his patches, so if he didn't you can add 2 more units to reach the...
I don't know because I've never set up the mod to work with this submod, heroes hordes and beyond. What i do know though, is that heroes hordes and beyond works with kingdoms grand campaign mod 4.2,...
Heroes, Hordes and Beyond is compatible with KGCM 4.2, not with 4.3 and unfortunately it's not compatible with Delphor's changes, since the submod's development took place 10 years ago or something....
Hi. There is the Hordes, Heroes and Beyond mod that adds Apache. About Mayans, there is the Expanded Americas mod, that used KGCM mod as a base.
Maybe it's for recruitment only and not for retraining?
Maybe the heavy_cavalry_bonus bonus 1 condition or how it's called, doesn't work at all. There was a similar problem on og Rome engine.
I'm interested to hear the new enhancements in the second version that you are planning.
I think RobyGon's patch isn't compatible with Delphor's fixes, maybe I'm wrong though.
... Dude, what are you talking about? I never said that I'll do such thing... Another guy said he will do that and i simply answered to him. Go some comments above and see what he said. My God,...
Okay, thank you. And what i'm supposed to do, so i can get these castles into custom battles?
Edit nr.1: Sorry, just show the second sentence.
Hello. Merry Christmas and i wish you have a happy new year. Unfortunately i don't have it anymore, but jedi knight's submod for KGCM, introduces officers and standard bearers for all units + many...
Hello. First of all, i would like to say Merry Christmas and i wish for everyone to have a wonderful new year. Secondly, i want to say a big thank you, to the developer(s) of this tool and everyone...
Dimebag has been already retired for a couple of years. Latest patch for XGM, was in 2013, i think, I'm not sure. So yea, probably no plans, at least from the original creator.
... And if you do that, active modders, whose stuff you've used for you own desires, will problably lash back at you and moderators and administrators will take your mod down, if you release it in...
That's nice to hear.
Actually, many units have problems with their shield textures. Check for example, Wales and Ireland. It also happens in other vanilla-like mods and i don't understand why. I tried to solve that...
Watchful48, latest version of KGCM (5.0), isn't any different from 4.3, so you can install the script i guess and you'll be fine.
Hey, i don't like necroing threads, but i like this mod and i thought that it had a version of Blood, Broads and Bastards mini-mod in it, but now i don't really see it in the files of the mod,...
Yep. I guess you are right. I'm crazy and an idiotic person, since i tried to answer and help, an arrogant person, such as yourself. I guess i was too naive...
Hi. Feral, when released the latest patch (TOTAL WAR: ROME REMASTERED v2.0.5), also announced that there won't be any new patches that will lift and/or introduce new modding features and/or tools,...
Everything has way better graphics (and textures i guess) from the original game. Units, buildings, map, etc. The units, from what i know, are upscaled and they are 4k too. And that's, for the...
Because of the 4k textures.