Results 1 to 20 of 30

Thread: [Dead] Persian Empire Mod Release

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default [Dead] Persian Empire Mod Release

    Version 1.4 is up and I think I got most of the flaws especially regarding the campaign...more in the latest changes box.

    Readme (not always up to date):
    Spoiler Alert, click show to read: 
    Persian Empire Mod by tehhaxxor23 aka m9x
    Version: 1.4
    -------
    How-To
    -------
    1. Have a clean/fresh installation of RTW.
    2. Install patch 1.3.
    3. Install patch 1.5.
    4. BACK UP(!!!) these files:
    - data\export_descr_unit.txt
    - data\export_descr_buildings.txt
    - data\export_descr_unit_enums.txt
    - data\descr_model_battle.txt
    - data\descr_building_battle.txt
    - data\descr_model_strat.txt
    - data\descr_mount.txt
    - data\descr_sm_factions.txt
    - backup entire data\world\maps\campaign\imperial_campaign\ folder
    5. Copy over all of the included files in this mod and replace existing ones
    with them.
    6. To play the campaign, select "Provincial Campaign" and Persian Empire, or
    you can play the regular Imperial Campaign as well (same thing basically).
    7. To play custom battles, just do as you always did.

    Alexander addon is NOT required to run this mod!
    -------
    List of major changes to the game:
    -------
    - completely replaced Parthia with Persia including descriptions, captions, ...
    - completely removed Parthian unit roster and replaced with Persian units
    - brand new and hot unit models for Persia taken from the Alexander addon
    - full battle & strategic map compatibility
    - changed naval unit skins, generals skins, diplomat skins, symbols, ...
    -------
    List of minor changes to the game:
    -------
    - slighty increased power of Persian Immortals, they're now nearly as strong
    as the Sacred Band
    - new and accurate building tree for Persia
    - changed campaign map decoration
    - ...
    -------
    List of known issues/bugs:
    -------
    - no bugs until now found by me. If you have one, please contact me (on the forums).
    - issue: some Persian units don't have a response-sound when clicked on at the battle
    map
    -------
    Notes
    -------
    I've paid much attention to every detail, for example the lesser generals (the ones
    who are with your units in custom battle mode) are altered as well.

    I'm not sure how well this mod works with other major mods like RTR. Feel
    free to test and let me know how it worked out if you care.

    Sidenote, I know that the campaign description is not "true". It's a work of fiction
    and meant to be one.
    -------
    Enjoy


    Changes since last version:
    Spoiler Alert, click show to read: 
    Update from 1.3 to 1.4:
    - balanced immortals: raised recruitment price to 700 - they were too cheap in relation to their power
    - slightly increased attack power of kardakes and price as well, so they differ more from the regular infantry

    Update from 1.2 to 1.3:
    - Persia can no longer build army barracks and therefore not recruit Phrygian Mercenaries, because the building wasn't made for Parthia in the first place. Didn't cause any failures but it looked silly.
    - obviously, removed the Phrygian Mercenaries from campaign, they are quite overpowered anyway. But still selectable in custom battles.

    Update from 1.1 to 1.2:
    - fixed bug where strategy map generals didn't have a face or real texture
    - added texture for some part of buildings, not sure which one - but definitely good having it

    Update from 1.0 to 1.1:
    - renamed Seleucia to Babylon
    - minor fixes to imperial campaign, it's now actually playable again
    - don't forget to backup your imperial campaign folder!!!



    Screenshots:
    http://img53.imageshack.us/img53/9963/36952009qc0.jpg - menu
    http://img53.imageshack.us/img53/8199/38393293gh1.jpg - strategic map note: the generals are textured correctly (different colors etc) in the downloadable version
    http://img529.imageshack.us/img529/474/45189742qk7.jpg - immortals
    http://img120.imageshack.us/img120/9483/51923199xm8.jpg - syrian cavalry

    Download:
    http://files.filefront.com//;7688640;/

    If you want to comment or make a suggestion to improving the mod or anything at all please do so.
    Last edited by tehhaxxor23; June 04, 2007 at 06:20 AM.
    Persian Empire Mod

    "[...] portraying Iranians as monsters, troglodytes, degenerates, and demons is “artistic entertainment”, but other nationalities are exempt from this “art form” as this would be “tasteless and politically incorrect” and would be regarded as a “hate crime”."

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •