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Thread: Guide For Cine_Edit Movies and close up shots

  1. #41

    Default Re: Guide For Cine_Edit Movies and close up shots

    I readed it but i think i am not wisest guy in the world lol

    So okay I deleted those two other files which I dont need if i take only screenies... and now i edited those files and now i have the replay which i want the screenies from... So do i go to game and open battle replay or what ?

    I am sry if i am nasty :
    Last edited by Janezki; August 06, 2007 at 04:29 PM.

  2. #42
    Chola_Kingdom's Avatar Senator
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    Default Re: Guide For Cine_Edit Movies and close up shots

    Quote Originally Posted by Janezki View Post
    I readed it but i think i am not wisest guy in the world lol

    So okay I deleted those two other files which I dont need if i take only screenies... and now i edited those files and now i have the replay which i want the screenies from... So do i go to game and open battle replay or what ?

    I am sry if i am nasty :

    nope not yet
    *mate make sure you edited the files very carefully because my hard drive letter is diffrent! it says E: it may suppose to be C: to you so be carefull and the resolutions too .
    battle_resolution = 1024 768

    campaign_32_bit = 1

    campaign_resolution = 1024 768

    *then start the game and play a custom battle after you win the battle save the battle with the specific name.
    *close the game and come to the edited file and place a saved file name there.

    *then open a ss game thre you may find that you need to edit some this section:
    [replay]

    play = 1

    file = E:\Program Files (x86)\SEGA\Medieval II Total War\Stainless_Steel_Mod\replays\Mayan.rpy
    * then save the file and click on the Cin_ed.bat file it will load the replay and you have to move your "moves" by the mouse and the w,a,s,d keys is you want you can move by the numkeys
    *there you can take the shots by clicking the print scren button and then paste in the ART program
    Last edited by Chola_Kingdom; August 06, 2007 at 04:48 PM.

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  3. #43

    Default Re: Guide For Cine_Edit Movies and close up shots

    EDIT: Okay results...

    1. Edited the files so E is now C and resolutions are same as i am playing... Also i edited few things like i have subtitles so i changed it to [1] and i have building details low so wrote there low

    2. I played custom battle with Tempelar knights against egypt in arsuf (i won) and then i saved the battle replay wth name "test"...

    3. Edited Cine edit files so there is now reading test.rpy at end...

    4. I clicked the dos file and then the dos window flashes but nothing happens!

    This is step by step everything i did and it is not working? Did I do something wrong ?

    Btw i deleted that (x86) thing to from end of program file but it didn't have positive effects i put it back there
    Last edited by Janezki; August 06, 2007 at 05:37 PM.

  4. #44

    Default Re: Guide For Cine_Edit Movies and close up shots

    got the same problem here! (using 4.1)

    ahhh, now i got it!!!(got threwrong filename.rpy)
    Last edited by Okin; August 06, 2007 at 07:27 PM.

  5. #45
    Chola_Kingdom's Avatar Senator
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    Default Re: Guide For Cine_Edit Movies and close up shots

    guyz
    replay section should be like this
    -------------------------------------
    [replay]

    play = 1

    file = C:\Program Files\SEGA\Medieval II Total War\Stainless_Steel_Mod\replays\test.rpy
    ---------------------------------------------

    then the feature section should be like this
    [features]

    editor = true

    mod = C:\Program Files\SEGA\Medieval II Total War\Stainless_Steel_Mod
    --------------------------------------------------
    see the red sections !!

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  6. #46

    Default Re: Guide For Cine_Edit Movies and close up shots

    So now i deleted those (x86) things and i have completly clone like at ur last post... Do u want I upload here the file ?

  7. #47
    Chola_Kingdom's Avatar Senator
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    Default Re: Guide For Cine_Edit Movies and close up shots

    mate after you did those things save it and play the custom and test it if it does not work then upload it and here i will take a look

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  8. #48

    Default Re: Guide For Cine_Edit Movies and close up shots

    Okay i did it put which cayegory it belongs ? :hmmm:

  9. #49
    Chola_Kingdom's Avatar Senator
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    Default Re: Guide For Cine_Edit Movies and close up shots

    those two files belong to the Medieval total war main folder along with the system log.txt
    c:\Program Files\SEGA\Medieval II Total War\here

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  10. #50

    Default Re: Guide For Cine_Edit Movies and close up shots

    No I meant where gategory they belong if i upload them here! U know i dont want angry faces from admins

  11. #51
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    Default Re: Guide For Cine_Edit Movies and close up shots

    why you need to upload?
    didnt you get the program work to your self?
    are you sure you did follow the first post?

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  12. #52

    Default Re: Guide For Cine_Edit Movies and close up shots

    bit of a noob question but, with the code "E:\Program Files (x86)\SEGA\Medieval II Total War\Stainless_Steel_Mod\replays\Mayan.rpy" do i change Mayan to the name of my replay? if so does that meen i have to change it each time i want to view a differant replay?

  13. #53

    Default Re: Guide For Cine_Edit Movies and close up shots

    Quote Originally Posted by Chola_Kingdom View Post
    why you need to upload?
    didnt you get the program work to your self?
    are you sure you did follow the first post?

    Actually I didn't get it work and I will try again tomorrow now i am gonna play now M2tw havent played for 3 days

  14. #54

    Default Re: Guide For Cine_Edit Movies and close up shots

    Quote Originally Posted by medusa View Post
    bit of a noob question but, with the code "E:\Program Files (x86)\SEGA\Medieval II Total War\Stainless_Steel_Mod\replays\Mayan.rpy" do i change Mayan to the name of my replay? if so does that meen i have to change it each time i want to view a differant replay?
    medusa: Yes!

    The movie editor is very difficult to handle, but I`m slowly getting into it!

  15. #55
    Chola_Kingdom's Avatar Senator
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    Default Re: Guide For Cine_Edit Movies and close up shots

    Quote Originally Posted by medusa View Post
    bit of a noob question but, with the code "E:\Program Files (x86)\SEGA\Medieval II Total War\Stainless_Steel_Mod\replays\Mayan.rpy" do i change Mayan to the name of my replay? if so does that mean i have to change it each time i want to view a different replay?
    mate download the cin_ed files again from this thread because i updated them today that will give you easy access i always save my rply in word "Mayan" if you like it you can choose your favorite history faction name


    btw i would strong strongly advice you to read all the first thread post. because that will explain everything there mate

    Quote Originally Posted by Okin View Post
    medusa: Yes!

    The movie editor is very difficult to handle, but I`m slowly getting into it!
    thanks for the help mate

    Quote Originally Posted by Janezki View Post
    No I meant where gategory they belong if i upload them here! U know i dont want angry faces from admins
    maaateee wait i forgot to mention to you something did you make one folder inside of the stainless steel mod called"replay" folder
    that need to be created.
    btw once more please read the instruction all of them in the first post
    Last edited by Chola_Kingdom; August 08, 2007 at 10:25 PM.

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  16. #56
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    Default Re: Guide For Cine_Edit Movies and close up shots

    deleted

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  17. #57
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    Default Re: Guide For Cine_Edit Movies and close up shots

    Greetings,

    First off, thanks for the tutorial, Chola_Kingdom. Secondly, I have a few questions. Forgive me if they were posted before, but I've searched and cannot find the answer I seek. If anyone has info on any of these topics, I would greatly appreciate any and all help in this matter.

    1) How do I get the timer and FPS clocker off of the upper left hand corner of the cin-ed screen?

    2)I saw in Caliban's tutorial that there should be two screens when one pulls up the cin-ed. One screen is the actual replay and the other should be the editor(?), you know with the camera paths and all the other stuff. I do not have that when I load the replay through cin-ed. I would really like to make some camera paths.

    3)When I get this operating properly, is it best to use FRAPS, or render.bat?

    Thank you in advance to any and all help.

    morrisonicus


  18. #58
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    Default Re: Guide For Cine_Edit Movies and close up shots

    1) there are no solution yet even by the CA's so you have to use photoshop to hide it.
    2) thre should be small size of and screen should be load with some buttons to pause rewind forward thre you can also do a camera path[when you click the cin-ed.bat it should load 3 screens including the DOS, and Replay file, and the Small screen which is for FF/RW/P/S], and the normal replay screen.
    3)both are render file because it gives perfect quality. but frabs still gives good too.

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  19. #59
    TestudoAubreii's Avatar Bugger Bamfield!
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    Default Re: Guide For Cine_Edit Movies and close up shots

    Quote Originally Posted by Chola_Kingdom View Post
    1) there are no solution yet even by the CA's so you have to use photoshop to hide it.
    2) thre should be small size of and screen should be load with some buttons to pause rewind forward thre you can also do a camera path[when you click the cin-ed.bat it should load 3 screens including the DOS, and Replay file, and the Small screen which is for FF/RW/P/S], and the normal replay screen.
    3)both are render file because it gives perfect quality. but frabs still gives good too.

    Hey, thanks a lot for your response. All right, I am just worried about the #2 question. I only have one screen when I start up the cin-ed.bat. Do I have to do something specific, or should it just show up?


  20. #60
    Chola_Kingdom's Avatar Senator
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    Default Re: Guide For Cine_Edit Movies and close up shots

    after finish loading the replay screen, the second screen should load other wise something wrong with the cin_ed file, did you ever tried to move the replay screen views [units and your armies]before?

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