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Thread: Road to Jerusalem v3.0 Public Beta 2 (5 July 2007) BETA IS OVER

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    Rammstein's Avatar Templar Knight
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    Default Road to Jerusalem v3.0 Public Beta 2 (5 July 2007) BETA IS OVER

    The Road ot Jerusalem Public Beta 2



    Installation:

    Directly in the M2TW directory.
    This install doesnt overwrite any other Mod and can be used with other Mods installed. Be sure to uninstall any previous link version.
    CA 1.2 patch is requried.
    CA 1.3 patch compatible
    Before installing make sure you have more than 980MB free.



    Playing:

    The game contains only 2 of the new factions (aragon, saxons), but all new units and all included mods.
    Campain runs stable now, no often crashs reported.
    Try out all new units and all the other stuff and report all the bugs to me.
    I will constantly update this beta until the final release.



    Download link 1:
    Link disabled, beta is over. 3.0 is closed


    Download link 2:
    Link disabled, beta is over. 3.0 is closed






    List of fixed Bugs from Beta 1:

    Crash in 1101
    fixed in hotfix(18.06)
    Crash in 1147 fixed in hotfix(18.06)
    Ivisible sicily officers fixed in hotfix(18.06)
    Saxons Norse Swordsmen ivisible fixed in hotfix(18.06)
    Pop groth a little high in castles fixed in hotfix(18.06)
    Almughavars missing in campain fixed in Public Beta 2
    EDB General Bodyguards in stable now display corectly fixed in Public Beta 2
    saxons cant convert city to castle and castle to city fixed in Public Beta 2
    Inconsistencys in EDB (replishrates arent balanced) fixed in Public Beta 2
    Correct names for all factions fixed in Public Beta 2
    City names:Vindin changed in Bran, Karak in Kerak and Montreal in Shabaq fixed in Public Beta 2
    Ivisible poland officers fixed in Public Beta 2
    Venice archers and heavy infantry custom battle CTD fixed in Public Beta 2
    Loading Screens text some times overwritten fixed in Public Beta 2
    Ivisible Kurdish Javelinmen fixed in Public Beta 2

    A few mercenary have a white flag
    Incorrect event dates cause we run the campain on 1.5 years per turn (vanilla is 2)
    Last edited by Rammstein; April 13, 2009 at 11:38 PM.

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