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Thread: Official TWC Bugs, Issues & Errata List for RTW

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  1. #1
    Borsook's Avatar Artifex
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    If you have a look at the very first post you'll see that I've started marking things fixed/unfixed in 1.3 (BI)
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  2. #2

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    The time controls in the Minimal UI are fixed as far as I can tell. Have not had the same problems yet.

  3. #3
    Borsook's Avatar Artifex
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    Ok, I'm continuing updating info on things fix/not fixed in 1.3 (which is going slow, I admit), any help'll be apriciated.
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  4. #4
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    A few more updates on 1.3/4 fixes/non-fixes.
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  5. #5
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    Another update....
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  6. #6
    Borsook's Avatar Artifex
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    UPDATE:
    (3) Unit functionality:
    ? Horse-archers sometimes fire automatically at the enemy in range even when "fire at will" is off
    ? Horse-archers with "fire at will" turned on tend to ignore player's orders and fire at the target of their choice.
    If it has not been reported in BI thread, could someone post it there? (to all familiar with the content of BI bug report)
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  7. #7

    Default Re: Official TWC Bugs, Issues & Errata List for RTW

    can someone help me i just bought the game and installed it but when i start the game it says that rome total war is not compatible HOW DO I FIX THIS pls help me

  8. #8
    smack's Avatar Complaints Department
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    Want to applaud Borsook for taking up the mantle of this rather large project, and also .Spartan for appointing Borsook "Bug King". Wise. I was thinking in might be nice to put a link to the .Org's buglist thread at the top to make it easier for us to compare notes. The link is here: http://forums.totalwar.org/vb/showthread.php?t=46366 in a thread called: " CA askes for Bug List - to be fixed in the expansion" (optimists are people too )

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  9. #9
    Borsook's Avatar Artifex
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    Originally posted by smack@Apr 19 2005, 11:25 AM
    Want to applaud Borsook for taking up the mantle of this rather large project, and also .Spartan for appointing Borsook "Bug King". Wise. I was thinking in might be nice to put a link to the .Org's buglist thread at the top to make it easier for us to compare notes. The link is here: http://forums.totalwar.org/vb/showthread.php?t=46366 in a thread called: " CA askes for Bug List - to be fixed in the expansion" (optimists are people too )
    Link added. Smack, if you're 'hanging' at that thread could you post there things they don't have, but we here do? (I'm involved in several things at the moment, can't read the 5 pages properly)
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  10. #10
    smack's Avatar Complaints Department
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    I cannot. I'm not a member there (keeping it simple). Perhaps someone else will happen along and cross-link the threads on their end...

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  11. #11

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    1. The word "Feature" is misspelled and should say "bugged".

  12. #12
    Borsook's Avatar Artifex
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    Originally posted by Mellons@Apr 19 2005, 03:32 PM
    1. The word "Feature" is misspelled and should say "bugged".
    Where? Please quote the entire line if I've made a typo somewhere.
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  13. #13

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    Sorry I was referring to RTW and CA.:p



    To add to your post.
    1. I had units deployed on stone walls then when I started the battle a few fell off right away to their death.
    2. When running down routing units your men stay beside them 'escorting' them instead of mowing them down.
    3. Slow unit actions. I have to push a command repeatedly to get them to charge, move to an area or use missle fire.

  14. #14
    Carousel's Avatar Need help? Ask me! Hit PM
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    The siege towers are SO buggy. This happened with about 5 different swordsmen in the space of 5 mins, all of which took a little walk on thin air and then just strolled back into play :lol
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  15. #15
    Borsook's Avatar Artifex
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    Originally posted by Mellons@Apr 19 2005, 03:44 PM
    Sorry I was referring to RTW and CA.:p



    To add to your post.
    1. I had units deployed on stone walls then when I started the battle a few fell off right away to their death.
    2. When running down routing units your men stay beside them 'escorting' them instead of mowing them down.
    3. Slow unit actions. I have to push a command repeatedly to get them to charge, move to an area or use missle fire.
    I can't confirm point 3, will add 1 & 2 to the list, though, thanx.

    EDIT>point 1 already there (I know, the list IS long *wink* )
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  16. #16
    Borsook's Avatar Artifex
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    Carousel: Adding to the list.
    For the future - Everyone, if it's not too much hussle please post your screens in lower resolution (so people with smaller screens don't have too scroll this page that much)
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  17. #17
    Carousel's Avatar Need help? Ask me! Hit PM
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    Resized for your viewing pleasure :happy
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  18. #18
    Ducenarius
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    just a reminder, CA won't accept bug reports on modded versions of RTW.

  19. #19
    Spartan's Avatar Divus
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    I hope to high heaven that NO one is uninformed or unintelligent enough to even consider offering such things to the Stock list of issues. Further, Borsook Is personally responsible for testing EVERYTHING on the list with a stock 1.2 install.

    -Spartan
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  20. #20
    Ducenarius
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    Originally posted by .Spartan@Apr 20 2005, 10:36 AM
    I hope to high heaven that NO one is uninformed or intelligent enough to even consider offering such things to the Stock list of issues. Further, Borsook Is personally responsible for testing EVERYTHING on the list with a stock 1.2 install.

    -Spartan
    yes, but carousel's mini-map shows that he is at least using a modded campaign map...

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