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Thread: Empire Mod Questions & Recommendations

  1. #1061

    Default Re: Mod Recommendations Here

    Quote Originally Posted by newt View Post
    # 2, 3 & 4 on the hosted mods page. Read the descriptions to see which one you wanna play

    thanks

  2. #1062

    Default Re: Mods that work for 1.5

    Does the All Factions Unlocked Mod work with 1.5
    EDIT- Nevermind Strat Pos Mods Will work Fine.
    Last edited by Spartan262; October 23, 2009 at 10:30 AM.





  3. #1063
    MorganH.'s Avatar Finis adest rerum
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    Default Rogue loading screens Mod;who can identify it?

    Ok guys,im cleaning up my Mods at the moment and im having it all under control ,but i keep getting these Loading screens!

    I only ever downloaded CaptainCoxs and Toons loadingscreens,and theyre not from those Mods

    I do like them very much but i just want to know where they came from
    So can somebody please identify them ,cause i can Not find them in my data!

    here some of them loadingscreens;
    Spoiler Alert, click show to read: 







    Many thanks in advance!
    greetings
    Last edited by MorganH.; October 23, 2009 at 11:06 AM.

  4. #1064
    MorganH.'s Avatar Finis adest rerum
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    Default Re: Rogue loading screen Mod;who can identify it?

    Graham my friend,Youre kidding ,No? what the.....,
    No, i doubt they came with the latest update because when i play vanilla only ,they are gone
    Really strange this
    Maybe anyone else can identify these ?

    Cheers Graham

  5. #1065
    Chevalier IX's Avatar Primicerius
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    Default Re: Rogue loading screen Mod;who can identify it?

    isnt that part of the 18th century art mod???the one that had a listing of music that is recommended for it...I think there might be a mod or 2 that includes it...isnt it in the Trom media pack??

  6. #1066
    MorganH.'s Avatar Finis adest rerum
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    Default Re: Rogue loading screen Mod;who can identify it?

    you mean these;
    http://www.twcenter.net/forums/showt...oading+screens
    http://www.twcenter.net/forums/showt...oading+screens

    but they are not it(never Dled them anyway)

    Fact is ;i Do Not have any loadingscreens mods installed
    (i only had Coxs and Toons,but those are long gone)
    Thanks for the input tho Chevalier IX

  7. #1067
    Ziem's Avatar Civis
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    Default Re: Rogue loading screens Mod;who can identify it?

    @MorganH

    They are part of JarnoMiedema's "Historical (18th Century) Artwork Event Messages - V1.1" and If I'me not mistaken they are also in Killzone's Xbox360 packs. That's how I got them.

    Z.

  8. #1068

    Default Re: Rogue loading screens Mod;who can identify it?

    They look really nice though!

    nice to have some fresh loading screens once in a while

  9. #1069
    Ziem's Avatar Civis
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    Default Re: Rogue loading screens Mod;who can identify it?

    I'm doubting now....
    Or are they in Dartmod's pack which includes the UP-light retexture project (also jarnomiedema & co.)

    Z.

  10. #1070

    Default Re: Rogue loading screens Mod;who can identify it?

    guys, i am pretty ... well ... or I AM sure that the Loadscreens are from KillZones Empire Optimized. Cause i remember that i began to notice them after the "Empire Optimized Delux" performance package. http://www.twcenter.net/forums/showthread.php?t=281226
    Last edited by Croshy; October 23, 2009 at 12:13 PM.

  11. #1071

    Default Re: Rogue loading screens Mod;who can identify it?

    It's from killzone's mod. Because I still had those screens even after removing Killzone from my system

  12. #1072

    Default Re: Rogue loading screens Mod;who can identify it?

    hmmmmm did you also replace the Killzone patch3.pack ? (was patch1.pack before 1.5)

  13. #1073
    MorganH.'s Avatar Finis adest rerum
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    Default Re: Rogue loading screens Mod;who can identify it?

    OK thanks guys,glad thats sorted
    Ive got the UP Full mod of course+the Jarno-Artwork mod ,and i also got some of Killzones Mods;only xbox3 and Lodtricks
    Thanks again!


    1 other question tho,like Okuto says,after removing and deleting scripts etc.,some mods will still be there
    What does it take to really delete all modfiles then ?
    A complete reinstallment ??
    greetings
    Last edited by MorganH.; October 23, 2009 at 06:12 PM.

  14. #1074

    Default Re: Mod Recommendations Here

    what is the most comprehensive skins mod? And is it compatible with the hosted mods?

  15. #1075
    jarnomiedema's Avatar Artifex ad Infinitum
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    Default Re: Rogue loading screens Mod;who can identify it?

    Well, as far as I can tell these aren't mine. Actually, some of the paintings are the same as the ones I used in my historical artwork mod, but the third loading screen gave it away, because I haven't used that one..

    For a second I was worried there was some conflict between my mod and some other mod, but that seemed highly unlikely..

    In any case, I've been thinking about making a historical loading screen mod, but I'm not sure if I'm going to be able to make it fit all the different screen sizes. I personally am using 1280x1024, but I can't be certain if the new loading screens would adapt well for people who use a widescreen monitor for instance..

    Plus, aren't you limited to the four or five loading screens that are used by the game?

    In any case, if I did decide to do it, you can be sure you wouldn't see any of those horrible scan lines, like the ones that are visible in the first.. Yuck!



    Under the patronage of his Estonian Eminence Trax

  16. #1076
    MorganH.'s Avatar Finis adest rerum
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    Default Re: Rogue loading screens Mod;who can identify it?

    Thanks Jarno for looking into it,cheers
    So they are not yours ??
    Im really in the dark here then
    Ill pm Killzone then

  17. #1077

    Default Re: Rogue loading screens Mod;who can identify it?

    I thought these came with the Empire Optimized mod.

  18. #1078

    Default Re: Mod Recommendations Here

    Threads merged.
    Curious Curialist curing the Curia of all things Curial.

  19. #1079
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Rogue loading screens Mod;who can identify it?

    Quote Originally Posted by MorganH View Post
    Ok guys,im cleaning up my Mods at the moment and im having it all under control ,but i keep getting these Loading screens!

    I only ever downloaded CaptainCoxs and Toons loadingscreens,and theyre not from those Mods

    I do like them very much but i just want to know where they came from
    So can somebody please identify them ,cause i can Not find them in my data!

    here some of them loadingscreens;
    Spoiler Alert, click show to read: 







    Many thanks in advance!
    greetings
    These loading screens are in patch2.pack, from CA!! as i see it they cannot be deleted, you can however overwrite them by using my loading screens in the TAR Mod

  20. #1080
    MorganH.'s Avatar Finis adest rerum
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    Default Re: Rogue loading screens Mod;who can identify it?

    Quote Originally Posted by ToonTotalWar View Post
    These loading screens are in patch2.pack, from CA!! as i see it they cannot be deleted, you can however overwrite them by using my loading screens in the TAR Mod
    They are CAs ?
    why isnt there a TWE logo at the top?
    I came across those screens when i had to take out Your Screens because they made Warpath crash do you remember our convo when 1.5 came out?
    Strange game this Empires
    Thanks my friend !

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