@~Beren~
Nice done with chaos men.
But...about accents.....the idea for giving mongolian accent to chaos is excellent,but after replacing the file,they continue to speak with frankish accent...
@~Beren~
Nice done with chaos men.
But...about accents.....the idea for giving mongolian accent to chaos is excellent,but after replacing the file,they continue to speak with frankish accent...
I thought I did
Hmm, try removing event.dat and event.idx from your sounds folder. Don't delete them, just move them somewhere that is not in your sounds folder.Originally Posted by randir14
The next time you run the mod, it should rebuild the files.
Tell me if it works.
Last edited by ~Beren~; January 06, 2010 at 07:45 PM.
you are gonna give mutations to the marauders of tzeentch??
btw awsome khorne skins, the blood god probably is happy lol
As much as I want to make each of them unique, I'm afraid I'm only limited to skinning.
I could probably add some small tentacle-like protrusions on their bodies... as textures, of course.
However, I'm not sure how it'll turn out.
Ah, that's good to know.
I'll include the new instructions.
Last edited by ~Beren~; January 06, 2010 at 08:19 PM.
is ok, it hink is better if just paint his armor of a dark blue more easy to do for you
My suggestion is to make their legs and hands deformed...unnatural..in some parts...one hand to be bigger than other...
If you chose to give them tentacle,put them in strange places...few small in the back...one from the part of the face where is no mutation...something like that...
You can eventually alter one of their eyes...placing one small tentacle there,with the eye at the terminal of the tentacle...or maybe more...
something very weird and shocking...
Last edited by PSIHOPAT; January 06, 2010 at 08:23 PM.
he is only gonna reskin, deform the arms and legs mean remodel the marauders
Not marauders
They are humans
Chosen warriors are "Blessed"
Tzeentch Marauders don't have any mutations?
I saw a lot of concept art that depicts them with claws for hands. Then again... they are from Warhammer Online, and I'm not sure just how fluffy that game is. I did like the pale-ish blue-tinted skin they have. It would certainly make them unique from the other marauders.
war online had great concepts but the lore of the game is not exactly the same of fantasy, basically the SoC never happend and only the marauder have mutations (in the left arm only) while the chosens no
about the skin of the marauder i cant say a exactly color, more of the marauders minis i find arent themed with tzeentch
Anyway to make the Silvania Blood Dragons look more vampiric or intimidating in the face?
My Sig was created by Blackomur89(God Rest His Soul)
How exactly do you edit the skins... I haven't done any mod work before and alittle curious?
My Sig was created by Blackomur89(God Rest His Soul)
You need the .texture to .dds converter, you then edit the .dds file in photoshop and when you're done convert it back to .texture
My Sig was created by Blackomur89(God Rest His Soul)
This is amazing - I was about 2/3rds the way through Dedicated Marauders myself, and these have just blown mine out of the water... +Rep.
[ Cry Havoc:: ] - [ link ] - [ An Expanded World Submod for Call of Warhammer ]
My turban brings all the muslims to the yard and they're like العنصرية ش
Good work!