Nice work!
Nice work!
Updated the High Elves.
I gave them better shield textures thanks to Timorfeys. Don't mind the low-res trees. Cinematic Editor tends to lower my settings.
Spoiler Alert, click show to read:
It's not perfect, but I tried to make the textures fit as much as I could.
And I know I said that I would take a break, but I'm addicted now
Last edited by ~Beren~; January 09, 2010 at 10:52 PM.
That is the tweaking that was needed!
Beren perhaps not an addiction but the sign of artistic creative impulses...we dont mind this at all!
Look forward to seeing more new shields supplied by timorfeys incorporated into your skin pack.
Hi Beren!
I must say that your Nurgle reskin looks awsome! I especially like the look of Chaos knights armoured horses. But I have little problem, the maruders horses are invisible. Any idea what could cause this? I put all the files to respected folders as instructed.
And a little request, could you make it so that Nurgle mounted Chosen use your aurmored horse model, becouse now there horses are clean and shiny and that doesn't fit Nurgle very much.
Chears!
Really nice recolouring, here's some pics to inspire Tzeentch recolour.
http://mythicmktg.fileburst.com/medi...rofzeentch.jpg
http://img.war-europe.com/syndic_img...Marauder_s.jpg
http://mythicmktg.fileburst.com/medi...Marauder02.jpg
and if you have time/intrest, you could try how tzeentch warriors would look if you used a bit lighter blue.
Some things ... some of them can be used just as models or redone or parts from them
Spoiler Alert, click show to read:
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Last edited by PSIHOPAT; January 10, 2010 at 08:55 AM.
Wait, I'm confused.
The horses that marauders use are invisible...but are too clean?
Can you explain a bit more on this? Are they always invisible or only at certain distances?
Speaking of the cleanliness of their horses, I could make so that all of the horses have a black texture as seen here:
Spoiler Alert, click show to read:
I plan on using those pics as references, actually.
@PSIHOPAT
I can see a good number of those I could use. But it seems that most of them are Empire-related. Is there something about the Empire factions you want me to reskin?
nothing special
It was just some material for you.
you can use some of them for banners or models...if you like something
If not now...they will remain here and will be more easy for you when you will search material for work
At last...even combination of colors you can get as inspiration.
Last edited by PSIHOPAT; January 10, 2010 at 11:22 AM.
No! You misunderstood me. I will try to make it clearer.Wait, I'm confused.
The horses that marauders use are invisible...but are too clean?
Can you explain a bit more on this? Are they always invisible or only at certain distances?
1. Nurgle maruder horses are invisible at any distance.
2. Your Nurgle chaos knights horses are greate.
3. Nurgle mounted chosen horses are clean and shiny (their armour) thus I think it would be good to replace them (the horses) with your chaos knight armoured horses model. Forget about this point, I took another look at Nurgle Chosen horses and I think they are Ok, all they could use is some dirt.
Chears!
Last edited by MIK TG; January 10, 2010 at 03:15 PM.
1. Hmm, that's odd. I just launched CoW and they work just fine.
Is anyone else experiencing this problem? I want to know if it's something wrong with the battle_models.modeldb file.
3. I see what you mean.
I have yet to skin any chosen unit since I'm focusing on the regular warriors. It won't be a simple copy-and-paste work since the texture placement is different, but I'll see what I can do.
My reskins are now 1.02 compatible. Check the first page.
Last edited by ~Beren~; January 10, 2010 at 06:16 PM.
For anyone who has downloaded the Nurgle Skins:
Go to your "C:\Program Files\SEGA\Medieval II Total War\mods\teutonic\data\unit_models\_units\warhammer\Chaos\mount\Light_horse\textures" folder and rename "Nurgle__Light_horse_Chaos.texture" to "Nurgle_Light_horse_Chaos.texture". This will fix an error in the Nurgle Marauder Horseman's skin.
~Beren~
First > thx for your words
Second > i suggest you to give a little touch to artillery and to paint them with "national" factions colors.
For dwarfs,i suggest to color their bombard with silver color,little blue,and little gold...and for organ gun,something similar can be made...
Eventually...one small faction symbol can be painted on each cannon/mortar,from the Empire.
For chaos cannon,maybe you will find some interesting combination of colors.
And don't forget catapults...
Thanks Holy Pilgrim! Now the horses are back.Go to your "C:\Program Files\SEGA\Medieval II Total War\mods\teutonic\data\unit_models\_units\warhammer\Chaos\mount\Light_horse\textures" folder and rename "Nurgle__Light_horse_Chaos.texture" to "Nurgle_Light_horse_Chaos.texture". This will fix an error in the Nurgle Marauder Horseman's skin.
But the horses have red armour parts (like that of Khorne). Is this intended?
Has anyone else been unable to download the accent mod for the last couple days?
Here's the accent files (not compatible with 1.02)
Just make sure you delete your events.dat and events.idx after installing this mod
Ah, shoot...
I've reached the bandwidth limit with Photobucket and they're now forcing me to upgrade if I ever want to show my images again.
I'll have to move everything to another provider.
Which is going to be a pain...
Use imageshack. They let you use tons of space!