OMFG, that is just soooo coool.
Thank you friends!
Machinima
http://youtube.com/FeinarCelion
Giant Spider!
Machinima
http://youtube.com/FeinarCelion
It could work better but that's an important progress
Is it possible also from these great ones to make the small spiders to be ridden by goblins?
Yes! wE HAVE IT!Is it possible also from these great ones to make the small spiders to be ridden by goblins?
Machinima
http://youtube.com/FeinarCelion
wonderful!!!
Hello for everyone!
I need for hotsit submod 3d modellers and animators!!
Machinima
http://youtube.com/FeinarCelion
Most if not all of this submod is included in the official release. The parts which are not playable you can add in yourself. Some might just need an EDU entry while others could also need a battlemod.db entry and/or a descr_mount entry.
Hardly worth the effort though, most of what is not working in game isn't for a reason. They need animations. Greater Daemons especially don't look good using an existing animation.
but... where is the download link?
i understand the post above that: there is none!
i have edit files by myself.... if thats true... whats the purpose of this thread?!
I can not find the download link, I wanted to try to import the great unclean ones in 1.5.1 ... can anyone help me?
Just pm to Mesn or Lord Necromancer.
I found everything I was looking in another thread (Reiksfart's Stinkers submod), and after downloading the material I tried to manually add the nurglegiant in 1.5.1. I think I did everything right by changing all the files you need to edit when you create a new unit but unfortunately I have a crash when starting the game: (
in the remote hope that someone is able and willing to help me attach the error log:
it seems that I did not list the entry for the file in nurglegiant model_battle but I did it! and I also put it in your descr_mount!
looking in the forums I read that maybe it's a problem of the number of serialization but I tried to increase it to 1,2,3,4,5 and I just get a black screen and then a crash
02:09:52.120 [system.rpt] [always] CPU: SSE2
02:09:52.121 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
02:09:52.125 [system.io] [always] mounted pack packs/data_0.pack
02:09:52.126 [system.io] [always] mounted pack packs/data_1.pack
02:09:52.126 [system.io] [always] mounted pack packs/data_2.pack
02:09:52.127 [system.io] [always] mounted pack packs/data_3.pack
02:09:52.128 [system.io] [always] mounted pack packs/data_4.pack
02:09:52.128 [system.io] [always] mounted pack packs/localized.pack
02:09:52.129 [system.io] [always] mounted pack mods/call_of_warhammer/packs/data.pack
02:09:52.129 [system.io] [always] mounted pack mods/call_of_warhammer/packs/localized.pack
02:09:52.342 [system.io] [warning] open: mods/Call_of_Warhammer/data/text/menu_english.txt.strings.bin is missing
02:09:52.422 [system.io] [warning] open: mods/Call_of_Warhammer/data/text/expanded.txt.strings.bin is missing
02:09:52.533 [system.io] [warning] open: mods/Call_of_Warhammer/data/text/diplomacy.txt.strings.bin is missing
02:09:52.658 [system.io] [warning] open: mods/Call_of_Warhammer/data/text/diplomacy_speech.txt.strings.bin is missing
02:09:52.836 [system.io] [warning] open: mods/Call_of_Warhammer/data/text/missions.txt.strings.bin is missing
02:09:52.896 [system.io] [warning] open: mods/Call_of_Warhammer/data/text/shortcut.txt.strings.bin is missing
02:09:54.649 [data.missing] [warning] missing/invalid cursor for ANISELECT
02:09:54.652 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
02:09:54.655 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
02:09:54.666 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
02:09:54.666 [data.missing] [warning] missing/invalid cursor for DRAGGING
02:09:54.668 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
02:09:54.668 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
02:09:54.668 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
02:09:54.668 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
02:09:54.668 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
02:09:54.668 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
02:09:54.668 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
02:09:54.668 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
02:09:54.668 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
02:09:54.669 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
02:09:54.669 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
02:09:54.669 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
02:09:54.669 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
02:09:54.669 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
02:09:54.935 [system.io] [warning] open: mods/Call_of_Warhammer/data/text/religions.txt.strings.bin is missing
02:09:54.941 [system.io] [warning] open: mods/Call_of_Warhammer/data/text/climates.txt.strings.bin is missing
02:09:55.379 [script.err] [error] Script Error in mods/Call_of_Warhammer/data/descr_mount.txt, at line 1218, column 1
Could not find battle model for mount 'nurglegiant'.
02:09:55.561 [system.io] [warning] open: mods/Call_of_Warhammer/data/text/event_titles.txt.strings.bin is missing
02:09:55.575 [system.io] [warning] open: mods/Call_of_Warhammer/data/text/event_strings.txt.strings.bin is missing
02:09:56.288 [system.io] [warning] open: mods/Call_of_Warhammer/data/text/export_units.txt.strings.bin is missing
02:09:57.536 [script.err] [error] Script Error in mods/Call_of_Warhammer/data/export_descr_unit.txt, at line 12984, column 2
Could not find mount battle model for unit type 'nurglegiant'.
02:09:57.537 [data.invalid] [error] DATABASE_TABLE error found : error reading record from file mods/Call_of_Warhammer/data/export_descr_unit.txt.
02:09:57.598 [game.script.trigger] [info]
Event triggers information:
02:09:57.598 [game.script.trigger] [info] 000 triggers tested by event HordeFormed
02:09:57.598 [game.script.trigger] [info] 000 triggers tested by event ExecutesASpyOnAMission
02:09:57.598 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByPlayerEngine
02:09:57.598 [game.script.trigger] [info] 000 triggers tested by event FactionTurnStart
02:09:57.598 [game.script.trigger] [info] 000 triggers tested by event PopeElected
02:09:57.598 [game.script.trigger] [info] 000 triggers tested by event InterFactionMarriage
02:09:57.599 [game.script.trigger] [info] 000 triggers tested by event LesserGeneralOfferedForAdoption
02:09:57.599 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEngine
02:09:57.599 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEnemyEngine
02:09:57.599 [game.script.trigger] [info] 000 triggers tested by event BattleReinforcementsArrive
02:09:57.599 [game.script.trigger] [info] 000 triggers tested by event PreFactionTurnStart
02:09:57.599 [game.script.trigger] [info] 000 triggers tested by event FatherDiesNatural
02:09:57.599 [game.script.trigger] [info] 000 triggers tested by event UIElementVisible
02:09:57.599 [game.script.trigger] [info] 000 triggers tested by event BattleWallsBreachedByEngine
02:09:57.599 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedDiplomacy
02:09:57.599 [game.script.trigger] [info] 000 triggers tested by event SufferAssassinationAttempt
02:09:57.599 [game.script.trigger] [info] 000 triggers tested by event SufferDenouncementAttempt
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event SettlementUpgraded
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event FactionAllianceDeclared
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event TileSeen
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedFort
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event ScriptedAdvice
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event GameReloaded
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event CityRebels
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event BecomesFactionHeir
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event BattleArmyRouted
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event FinancesPanelOpen
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event AddedToTrainingQueue
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event PopeRejectsCrusadeTarget
02:09:57.600 [game.script.trigger] [info] 000 triggers tested by event ExecutesAnAssassinOnAMission
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event GiveMoney
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event PriestBecomesHeretic
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event MarriageAllianceOffered
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event MissionFinished
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event BriberyMission
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event DiplomacyMission
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowRaces
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event SiegeEquipmentCompleted
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event PreBattle
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event BattleTideofBattle
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event RecruitmentPanelOpen
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event MessageOpen
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedBribery
02:09:57.601 [game.script.trigger] [info] 000 triggers tested by event SpyMission
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event GuildUpgraded
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralRouted
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event SettlementConverted
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event GuildDestroyed
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event AbandonShowMe
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event Birth
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event FactionTurnEnd
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event ScrollClosed
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event SabotageMission
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDocksWall
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event GovernorBuildingDestroyed
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event BattleSpySuccess
02:09:57.602 [game.script.trigger] [info] 000 triggers tested by event BattleBattleGatesDestroyedByEngine
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event GeneralJoinCrusade
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event GovernorPlugInCompleted
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event FamilyTreePanelOpen
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event SufferAcquisitionAttempt
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event SettlementScrollAdviceRequested
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event GovernorUnitTrained
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event SettlementPanelOpen
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event CharacterMarriesPrincess
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnStart
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event UnitsDesertCrusade
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event AssassinCaughtAttackingPope
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event OfferedForAdoption
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event ButtonPressed
02:09:57.603 [game.script.trigger] [info] 000 triggers tested by event BattleDelayPhaseCommenced
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event Insurrection
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterRansomed
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event CharacterAttacksCrusadingGeneral
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event ConstructionPanelOpen
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event GovernorBuildingCompleted
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedAssassination
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event BattleWallsCaptured
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDestroyed
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureSettlement
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event MarriageMission
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event MarriageAlliancePossible
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event HireMercenariesPanelOpen
02:09:57.604 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionHeir
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event SackSettlement
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event RequestMercenariesAdvice
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event EscPressed
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerAttacksSettlementBuilding
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event InquisitorAppointed
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedSabotage
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event SettlementSelected
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event GeneralAbandonCrusade
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event GeneralAssaultsGeneral
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event OccupySettlement
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event GeneralDevastatesTile
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureResidence
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event CrusadeEnds
02:09:57.605 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedSettlement
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowGames
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event NavalAutoResolvePanelOpen
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event Forgiveness
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerSiegeEngineDestroyed
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event NavalPreBattleScrollAdviceRequested
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnStart
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event UpdateAttitude
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event OfferedForMarriage
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event BattleFinished
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEnd
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event BattleWinningCombat
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event FactionExcommunicated
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event GeneralArrivesCrusadeTargetRegion
02:09:57.606 [game.script.trigger] [info] 000 triggers tested by event LeaderMissionSuccess
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event GeneralAssaultsResidence
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event GovernorCityRiots
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event ShortcutTriggered
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event DenouncementMission
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event CardinalPromoted
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event DishonestTransgression
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event BattleEngineUnmanned
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event LeaderMissionFailed
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event ScrollOpened
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event BuildingDestroyed
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event PlugInCompleted
02:09:57.607 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnderAttackIdle
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event UnitTrained
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitRouts
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event EnemyCharacterSelected
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event BattleUnitRouts
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event BattleDeploymentPhaseCommenced
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event DeclineAutomatedSettlementManagement
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event CharacterPanelOpen
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event FactionSummaryPanelOpen
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event CollegeOfCardinalsPanelOpen
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event FactionNewCapital
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyAttacksSettlementBuilding
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event CharacterBecomesAFather
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEndInSettlement
02:09:57.608 [game.script.trigger] [info] 000 triggers tested by event AdviceSupressed
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event BattleUnitGoesBerserk
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event LeaderDestroyedFaction
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event PreBattlePanelOpen
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event BecomesFactionLeader
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event BattleDominatingPlaza
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event CharacterNearWitch
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptor
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event FactionWarDeclared
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event GovernorAgentCreated
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event BattleArmyHalfDestroyed
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event AcceptBribe
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnEnd
02:09:57.609 [game.script.trigger] [info] 000 triggers tested by event BuildingCompleted
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event ExterminatePopulation
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitRouts
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event FactionTradeAgreementMade
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event FactionBreakAlliance
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event PopeAcceptsCrusadeTarget
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event TradePanelOpen
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event Idle
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event RequestBuildingAdvice
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event ScrollAdviceRequested
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event CharacterComesOfAge
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk
02:09:57.610 [game.script.trigger] [info] 000 triggers tested by event PostBattle
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event ArmyTakesCrusadeTarget
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event PreBattleWithdrawal
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event BattleConflictPhaseCommenced
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedSpyingMission
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event NewAdmiralCreated
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event CharacterMarries
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event UnitDisbanded
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen
02:09:57.611 [game.script.trigger] [info] 000 triggers tested by event VotedForPope
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event BattleEnemySiegeEngineDestroyed
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event CardinalRemoved
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event BattleAiCommenced
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event CityRiots
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event AssassinationMission
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event CharacterSelected
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event GeneralPrisonersRansomedCaptor
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event CharacterDamagedByDisaster
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event GiveSettlement
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event GovernorCityRebels
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event Disaster
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event RefuseBribe
02:09:57.612 [game.script.trigger] [info] 000 triggers tested by event CitySacked
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event CharacterNearHeretic
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event GeneralTakesCrusadeTarget
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event AgentCreated
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event RequestTrainingAdvice
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event Transgression
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event HireMercenaries
02:09:57.613 [game.script.trigger] [info] 000 triggers tested by event GeneralPrisonersRansomedCaptive
02:09:57.614 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza
02:09:57.614 [game.script.trigger] [info] 000 triggers tested by event PreBattleScrollAdviceRequested
02:09:57.614 [game.script.trigger] [info] 000 triggers tested by event MultiTurnMove
02:09:57.614 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
02:09:57.614 [game.script.trigger] [info] 000 triggers tested by event BrotherAdopted
02:09:57.614 [game.script.trigger] [info] 000 triggers tested by event Demeanour
02:09:57.614 [game.script.trigger] [info] 000 triggers tested by event AcquisitionMission
02:09:57.614 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
02:09:57.614 [game.script.trigger] [info] 000 triggers tested by event IncomingMessage
02:09:57.614 [game.script.trigger] [info] 000 triggers tested by event EventCounter
resolved
So... is this mod still up or something?
PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
Visit my utterly wall of doom here.
Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
Y también quieres jugar Stainless Steel 100% en español? Mira por aca.
i would like to ask if anyone can post an edu entry for giant unit.