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Thread: NEW UNITS SUGGESTION Thread!

  1. #181
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: NEW UNITS SUGGESTION Thread!

    so you´re unsatisfied with the dutch uniform colour...it should be darker right?
    no big deal. 10 min work

  2. #182

    Default Re: NEW UNITS SUGGESTION Thread!

    Quote Originally Posted by PriestGoneWild View Post
    Found in personal items of Pvt James Cotter (survivors of the 6th Battalion Royal Irish after Battle of Ginchy)
    jesus.. Out of a whole Battalion...? That's unreal.
    That is the flaw in your theory, gentlemen and I will not help you out of it. If you choose to deal with men by means of compulsion, do so. But you will discover that you need the voluntary co-operation of your victims, in many more ways than you can see at present. And your victims should discover that it is their own volition - which you cannot force - that makes you possible. I choose to be consistent and I will obey you in the manner you demand. Whatever you wish me to do, I will do it at the point of a gun. If you sentence me to jail, you will have to send armed men to carry me there - I will not volunteer to move. If you fine me, you will have to seize my property to collect the fine - I will not volunteer to pay it. If you believe that you have the right to force me - use your guns openly. I will not help you to disguise the nature of your action. -Hank Rearden

  3. #183
    PriestGoneWild's Avatar Foederatus
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    Default Re: NEW UNITS SUGGESTION Thread!

    That's what it said, it's probably not counting wounded though.I like the the some of them are wearing German helmets.

  4. #184
    PriestGoneWild's Avatar Foederatus
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    Default Re: NEW UNITS SUGGESTION Thread!

    Whoops that wasn't the whole battalion it was a company from the 6th Battalion Royal Irish Regiment it doesn't say which company though.

  5. #185
    Kdssow's Avatar Civis
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    Default Re: NEW UNITS SUGGESTION Thread!

    Quote Originally Posted by PunitorMaximus View Post
    so you´re unsatisfied with the dutch uniform colour...it should be darker right?
    no big deal. 10 min work
    Thanks man, you rock!
    Also, you might want to add Leg-wrappings to the Dutch Infantry, it is also shown in the link:
    http://aur.home.xs4all.nl/layout/fra...chuniforms.htm

    Just scroll down a bit, you'll see coloured drawings.
    (I wish I could just copy and paste the image I meant, but the site does not allow me. )

    By the way, would Bicycle regiments be a good suggestion?

  6. #186

    Default Re: NEW UNITS SUGGESTION Thread!

    Quote Originally Posted by Kdssow View Post
    By the way, would Bicycle regiments be a good suggestion?
    It's for us impossible, we can't make new animations and new mount models (for the bicycles).


  7. #187
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: NEW UNITS SUGGESTION Thread!

    i know that the dutch were really fond of cyclists in ww1 era. but i cant tell you anything different than GF

  8. #188
    Kdssow's Avatar Civis
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    Default Re: NEW UNITS SUGGESTION Thread!

    How about Dutch Hussars? I recon there is a picture of their uniforms on that URL I gave.
    Will it help out?

  9. #189
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: NEW UNITS SUGGESTION Thread!

    they already exist

    black-white striped cap
    should be better visible ingame.

  10. #190
    Kdssow's Avatar Civis
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    Default Re: NEW UNITS SUGGESTION Thread!

    Nice, are the officers and artillerists skinned as well?

  11. #191
    Kdssow's Avatar Civis
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    Default Re: NEW UNITS SUGGESTION Thread!

    Quote Originally Posted by PunitorMaximus View Post
    they already exist

    black-white striped cap
    should be better visible ingame.
    Uhoh, where are their boots?

  12. #192
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: NEW UNITS SUGGESTION Thread!

    its a model with 2 types of legs.
    one with the throusers in the boots and another vice versa

    officers and artillery: every faction uses the regulars for artillery and the best fitting infantry type for the officers. meaning there are no own models for them.

  13. #193
    PriestGoneWild's Avatar Foederatus
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    Default Re: NEW UNITS SUGGESTION Thread!

    I was thinking maybe you could add MP units, they could get a bonus when they are garrisoning a town but they are not very good in combat and troops are less likely to route(since MPs are the guys who are probably going to execute you for cowardice).

    British MP

    American MPs

    British Cap Badge

  14. #194
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: NEW UNITS SUGGESTION Thread!

    as im making kinda armed citizenry, or better "troops that appear when a city is attacked" for almost every faction, its more than possible i´d make them someday

  15. #195
    ComnenusTheOne's Avatar Primicerius
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    Default Re: NEW UNITS SUGGESTION Thread!

    Would MPs take part in any kind of fight?

  16. #196
    PriestGoneWild's Avatar Foederatus
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    Default Re: NEW UNITS SUGGESTION Thread!

    Well alot of Military Police served as runners on the Western Front, they had to guide stragglers and get the walking wounded back to the rear, also 375 British MPs died on the Western Front.

  17. #197
    ComnenusTheOne's Avatar Primicerius
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    Default Re: NEW UNITS SUGGESTION Thread!

    Hmmm.... well in that case, the British just got their "Armed Citizenry" unit in the face of their MPs, me thinks. What say you PM?

  18. #198
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: NEW UNITS SUGGESTION Thread!

    yep unit approved.
    for GB and US the MP is the equivalent to the armed citizenry.

  19. #199
    Kdssow's Avatar Civis
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    Default Re: NEW UNITS SUGGESTION Thread!

    Will forts like these apply to the mod?
    This fort is built in approximatelly the 1890's at Hoek van Holland.

    Edit: I suggest that the fort itself should be able to be entirelly garrisoned in order for the 2 main turrets to work. (the two bubbles on top of it contained 2 artillery cannons each)

    RE-EDIT: The fort-type is called "Pantser-fort" in Dutch. ("Armour fortress" when litterally translated)

    If you like the idea and plan to mod it, make sure it is one of the highest achievable fortress stage, since these forts are rare.

    RE-RE-EDIT: The guns were already old-fashioned when 1900 came along, but these turret-types were everywhere to be seen, expecially at Sedan etc.
    Last edited by Kdssow; August 12, 2012 at 02:17 PM.

  20. #200
    Kdssow's Avatar Civis
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    Default Re: NEW UNITS SUGGESTION Thread!

    Here I have a suggestion for a regular fortress (Note that most fortresses by then had a moat)

    This is a dutch one too, nevertheless, these are state of the art fortresses, expecially during the great war.

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