Great news. Tools are more than anything we can expect. I must admit I was skeptical.
Great news. Tools are more than anything we can expect. I must admit I was skeptical.
There will be a unit editor
Tools: PFM 4.1 - EditSF 1.2.0
(Download PFM - Download EditSF)
Warscape Modding Guide
Join the PFM User Group on Steam to receive PackFileManager update notifications.
Respecto Patronum
Tools: PFM 4.1 - EditSF 1.2.0
(Download PFM - Download EditSF)
Warscape Modding Guide
Join the PFM User Group on Steam to receive PackFileManager update notifications.
Respecto Patronum
HOLY !!! THAT IS AWESOME!! Well, pretty much everything you have been told is awesome! Who else is there with you Daniu?! Besides TaW I mean.
And say hello to everyone of the world scheming and controlling lizards there in CA.
Oh, and nothing about Med 2 right? I mean, would it be possible to make it build two or more buildings at the same time in the same town as unit recruitment? I know is a febrile dream, but I just would like to know.
Last edited by Lord Baal; September 26, 2012 at 07:53 AM.
PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
Visit my utterly wall of doom here.
Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
Y también quieres jugar Stainless Steel 100% en español? Mira por aca.
it's a running gag here
Nothing at all about Med2; that was done in the Australian office, so there's no one here who has any knowledge about it.Oh, and nothing about Med 2 right? I mean, would it be possible to make it build two or more buildings at the same time in the same town as unit recruitment? I know is a febrile dream, but I just would like to know.
Btw about campaign map editing: there are "thousands of man-hours" that went into the current map...
Last edited by daniu; September 26, 2012 at 07:58 AM.
Tools: PFM 4.1 - EditSF 1.2.0
(Download PFM - Download EditSF)
Warscape Modding Guide
Join the PFM User Group on Steam to receive PackFileManager update notifications.
Respecto Patronum
Hehehe...!
Well, I supposed that, but it was worth the shot. Thanks anyway my friend. I'll try to be up here all day. And can't wait for tomorrow release of the tools!
PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
Visit my utterly wall of doom here.
Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
Y también quieres jugar Stainless Steel 100% en español? Mira por aca.
Medieval 2 mod builder with first ever Random Scenario Generator.
All my code is available in etwng repository.
Well yeah, the idea was to avoid the hellish pain as much as possible
PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
Visit my utterly wall of doom here.
Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
Y también quieres jugar Stainless Steel 100% en español? Mira por aca.
Can we hope to see an importer and exporter for file times between 3dsmax and game data for new models units etc? Any chance for editing or replacement or creation of new rigs and animations for units ? How about new partile system? I hope unit editor is not a remesher of current models but llowing to create more new totlly made by scratch items...
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
Getting to watch a Rome II demo now AI playing both sides.
They use the original Rome I music for the trailer for the time being.
The graphics are gorgeous.
Goosebumps ensue.
Tools: PFM 4.1 - EditSF 1.2.0
(Download PFM - Download EditSF)
Warscape Modding Guide
Join the PFM User Group on Steam to receive PackFileManager update notifications.
Respecto Patronum
Turn the ipad and record it!!!
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
It's one of the new sea/land combined battles
Tools: PFM 4.1 - EditSF 1.2.0
(Download PFM - Download EditSF)
Warscape Modding Guide
Join the PFM User Group on Steam to receive PackFileManager update notifications.
Respecto Patronum
How's LOD? I know it's still early days, but would you ask them if they're going to put in an option to increase the distance between detail levels (more than is currently possible, I know unit detail is supposed to do this)? It's been rather short as of late, unlike M2 and Rome
Last edited by Magefsx; September 26, 2012 at 08:51 AM.
New feature, tactical map (full bird-eyes view), showing the units and capturable areas!
Tools: PFM 4.1 - EditSF 1.2.0
(Download PFM - Download EditSF)
Warscape Modding Guide
Join the PFM User Group on Steam to receive PackFileManager update notifications.
Respecto Patronum
Cant wait to see the tactical map view. Sounds awesome.
Oh and the campaign map editing taking a 1000 man hours sounds very painful and rather impossible for modders to repeat. Use to take us a couple days to produce a map for Med2.
OH MY GOD!!! WHY YOU NO RECORD IT!!! Hahahahaha.... I would give a lot to see what you are seeing right now.
PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
Visit my utterly wall of doom here.
Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
Y también quieres jugar Stainless Steel 100% en español? Mira por aca.
Medieval 2 mod builder with first ever Random Scenario Generator.
All my code is available in etwng repository.