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Thread: Bug report

  1. #1001

    Default Re: Bug report

    Cemaat Hafif Yeniçeriler (Cemaat light janissaries)


    missing melee weapons:
    Last edited by pogi; January 26, 2018 at 09:26 PM.

  2. #1002

    Default Re: Bug report


  3. #1003

    Default Re: Bug report

    Wurttemberg Grenadier Garde zu Pferde (Mounted grenadiers)

    missing swords


  4. #1004
    Steph's Avatar Maréchal de France
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    Default Re: Bug report

    That's weird. Do you use another mod that may change the equipment, like pdguru?

  5. #1005

    Default Re: Bug report

    Quote Originally Posted by Steph View Post
    That's weird. Do you use another mod that may change the equipment, like pdguru?
    I only have MOE mod. No other mods installed.

  6. #1006
    Steph's Avatar Maréchal de France
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    Default Re: Bug report

    Sorry for long time without comments. I'd planned to correct bugs during my christmas vacation.... But I've been sick since last friday.

    I've only started today.
    - France cannot recruit Hesse Darmstadt units --> fixed
    - Wurttemberg mounted grenadier guard have invisible sword when fighting --> fixed
    - Cemaat light janissaries have invisible swords when fighting --> fixed
    - Ottoman organ guns have a placeholder uniform from ETW in campaign --> fixed

  7. #1007
    Steph's Avatar Maréchal de France
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    Default Re: Bug report

    - Rgiment Joseph Napoleon not recruitable in Spain in mid 1808: --> Fixed
    Last edited by Steph; December 27, 2017 at 11:38 PM.

  8. #1008
    Steph's Avatar Maréchal de France
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    Default Re: Bug report

    - Ottoman artillery have a black wheel in the carriage --> fixed; The wheel texture comes from the "Howitzer_diffuse" file... And since Ottoman have their own howitzer texture, I did not include the generic one. Turn out it is required to avoid black wheel in the limber.
    - Ottoman marines with black textures --> fixed

  9. #1009

    Default Re: Bug report

    Quote Originally Posted by Steph View Post
    - Rgiment Joseph Napoleon not recruitable in Spain in mid 1808: --> Fixed
    I already updated the MOE_Main.pack but Regiment Joseph Napoleon still cannot be recruited.

  10. #1010

    Default Re: Bug report

    Problem solved!


    Using PFM, I changed the building name for Regiment Joseph Napoleon. It should be this building:


  11. #1011

    Default Re: Bug report

    MoE_Main.pack----->db----->building_units_allowed_tables----->MoE_building_units_allowed:

    sArmy_Infantry_1 MoE_Inf_Line_Spain_JN_Infantry_JosephNapoleon_1808_Spain
    sArmy_Infantry_2 MoE_Inf_Line_Spain_JN_Infantry_JosephNapoleon_1808_Spain
    sArmy_Infantry_3 MoE_Inf_Line_Spain_JN_Infantry_JosephNapoleon_1808_Spain
    sArmy_Infantry_4 MoE_Inf_Line_Spain_JN_Infantry_JosephNapoleon_1808_Spain
    sArmy_Infantry_5 MoE_Inf_Line_Spain_JN_Infantry_JosephNapoleon_1808_Spain

  12. #1012
    Steph's Avatar Maréchal de France
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    Default Re: Bug report

    That's what is supposed to be in the correction, but I think I uploaded an older file.

    Uploading again

  13. #1013

    Default Re: Bug report

    I am playing a "Historical" Grand Campaign as Russian Empire and here are some of my observations:

    -Basic Russian kazaki cavalry loose men even when running down shattered infantry, which I do not recall from vanilla game.
    For example, given medium unit sizes, a 40-man squadron crushes into a retreating 8-man artillery crew squad, losing 3 men. Next, experiment gave a loss of 2 men when running down 50 shattered Turkish swordsmen.
    -Missing building names:
    Educational Building in Nizhny Novgorod, Moscow;
    Intelligence Building in Kuldiga, Courland.
    -
    Turkish mortars have very flat projectile trajectory (instead of the theoretically appropriate highly parabolic trajectory with short range due to short barrels). My troops were getting pounded to pieces at insane distances by the explosive shells.
    I suppose this should be an effect to be expected from howitzers?

    I also wonder whether you have plans to include some sort of playable micro-campaigns for factions,which are currently emergent only, such as Duchy of Warsaw.

    On the final note, I am absolutely loving the mod! It feels more complete than any strategy/tactical experience in TW games I've had! You, good sir, are doing remarkable things worthy of all the praise!
    ---------------------------------Check out my mod --------------------------------

  14. #1014
    Steph's Avatar Maréchal de France
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    Default Re: Bug report

    I'll try to have a look at these bugs.

    I'm sot sure losing units even when pursuing a shattered unit can be counted as a bug. Seems more morale to think that you still takes a little risk when pursuing enemy. Better than knowing you can safely slaughter hundreds of guys by stabbing them in the case with complete impunity!

    I don't plan to add emergent. This would mean making several campaigns, I don't have time for that, I can not even find time to finish the few missing factions!

    However, if you occupy Poland as France for example, you can recruit Polish units. And you'll see maybe more than of Poland was there from start.

  15. #1015

    Default Re: Bug report

    While playing the Grand Campaign as France I was surprised that I cannot recruit this unit:


  16. #1016
    Steph's Avatar Maréchal de France
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    Default Re: Bug report

    At start of the campaign 1805?
    The Carabiniers uniform was changed to cuirass and helmet in 1809 only.

    Before they have a coat and bearskin

    Look at the army list below. You can see that Carabiniers or Chasseurs a cheval have uniform evolution, while Hussars or Cuiassiers do not. And also notice that the Lancers are not available in 1805, they were introduced in 1811 only.

    Late roster



    Early rosteer

  17. #1017

    Default Re: Bug report

    Quote Originally Posted by Steph View Post
    At start of the campaign 1805?
    The Carabiniers uniform was changed to cuirass and helmet in 1809 only.
    Date now is Late March 1810. And that Carabinier with the old uniform also cannot be recruited.

  18. #1018
    Steph's Avatar Maréchal de France
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    Default Re: Bug report

    I'll check. Do you already have one in your army somewhere?
    The unit maybe greyed, since there's a limit

  19. #1019

    Default Re: Bug report

    Quote Originally Posted by Steph View Post
    I'll check. Do you already have one in your army somewhere?
    The unit maybe greyed, since there's a limit
    I had the Carabinier unit with the old uniform. But I did not recruit this unit. I had this unit when the campaign started. Then I lost this unit. I cannot find the region where I can recruit it. It's irreplaceable.

  20. #1020
    Steph's Avatar Maréchal de France
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    Default Re: Bug report

    If you are in 1810, it is indeed impossible to replace the old one with the old uniform. You could only get the new one

    They are enabled the same dates as artillery of the Young Guard
    .
    They required the "cavalry barracks" level 2.... and are recruitable only in Alsace Lorraine.... where it is not possible to have cavalry barracks level 2...




    There may be a slight issue here.

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