Thanks. Not to seem dumb, but what does setting the ultra (3) do? I know what setting the multiplier to 1.5 / 1.6 does.
Thanks. Not to seem dumb, but what does setting the ultra (3) do? I know what setting the multiplier to 1.5 / 1.6 does.
Ultra is the max unit scale in the vanilla game 160 men per unit and multiplier x1.6 gives you 256 per unit. Anything bigger you can get pathfinding problems on the battle map and lag. I think 1.5 is good if your PC and video card can handle it. 1.3 multiplier is the lowest I would go though.
UPDATE: New trigger events, bigger AI armies. uploaded to post 1
Ive been going through your thread/project since the start. Your AI mod is really working for and its the best AI I prefer particular for the the campaign map AI and its empire building capabilities. I always wanted all my enemies strongest as possible. So far Prussia as taken over central europe and parts of North Africa. Sweden Has taken over the southern states of America, US is invading Prussian Controlled Africa, France is losing a Massive Invasion from the United Provinces, Austria has a massive scattered Army invading territories in all theaters, Britain is still calmly a the mightiest empire other than my Savoy.
Had to say thanks for the great mod and updates sir.
Would you say this mod makes the AI more realistic or just funner to play with? I'm after realism here. Do they react to your movements on the map more realisticly than Darthmod, or more arcade-like?
is this mod compatible with the IS mod?
UPDATE: New trigger events. Post 1.
Terryn I would say more realistic and funner and it is not arcade.
Dicer- I do not know if is cause I have not used it with that mod. You can replace or add these files to that mod and see what it does. You will get a better battle experience that is for sure. Campaign is hard.
I suggest that you number the diff versions ,like 1, BR AI 1, 2 etc. so that who reads can be sure he has to download the new one.
There is only one uploaded file and that is in the first post. It is dated. It delete the old file every time and upload the new one in its stead.
so no body knows if this works with the IS mod ?
terryn-How do you do the formatting? Have anything constructive to say about the mod? Any feed back is welcome. Oh there is nothing wrong with suggesting people try this for themselves.
Bran, is your BAI better, than in DMUC 7.0/8.0? I need the best BAI for my modded DMUC 6.2 I play with 40 unit armies and 300-400 men per unit. Darth BAI is not good.
and how you had fixed ottoman turn bug? Which directory in the file is bug fix?
koto797 I do believe the BAI works very well indeed yes,you will have an interesting experience-play hard/hard. Just try it and see. Ottoman bug is fix is incorporated in campaign ai personalities file and it is modded in. Ottoman bug is do to spamming too many armies and getting clogged up at Constantinople. Take that city out and the problem will go away.