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Thread: create new resources

  1. #1

    Default create new resources

    i need to create lot of new resources for HEGEMONIA (not hidden resource).

    1- an idea to hardcoded limit of resource ?

    2- how to create a new resource ?

    i see it how to edit, here:
    http://forums.totalwar.org/vb/showpo...56&postcount=3
    ... but i have crash when i add a new resource...

    -------------
    it's very important for the mod !!
    Hegemonia's historian, coder, skinner, 2D work... and all the rest too !!

  2. #2
    Trajan's Avatar Capodecina
    Join Date
    Oct 2004
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    USA
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    10,934

    Default Re: create new resources

    Moved to the Hall of Scribes.

  3. #3

    Default Re: create new resources

    As far as I know, it is not possible to add "visible" resources. Just to modify the existing ones.

  4. #4
    Marcellus Trajanus's Avatar Civis
    Join Date
    Jul 2006
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    Germania Superior
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    111

    Default Re: create new resources

    That's right.
    Have a map and want a brief overview over it's list of regions, the coordinates of ports and towns?
    Tired of working out R:TW compatible coordinates for descr_strat by hand? MapAnalysator might help.
    Curious? Then have a look @
    >> The MapAnaylsator Thread <<
    Now with SiteCrosshair

  5. #5

    Default Re: create new resources

    Quote Originally Posted by strikerjd
    i need to create lot of new resources for HEGEMONIA (not hidden resource).

    1- an idea to hardcoded limit of resource ?
    Yes, the number of resources is hardcoded-limited.

    If you take a look at Metropolis & Naval Mod, you will see that Chaotica had to replace gold and silver with agricultural resources and to save resources "gold" and "silver" he had to replace resources "dogs" and "pigs" with "gold" and "silver".

    2- how to create a new resource ?
    You cannot

  6. #6

    Default Re: create new resources

    bad news, it was my initial plan to finish units coding in buildings files.
    Hopefully, i find another solution, with : and hidden... and... and not... and not...
    but it's really *?§!/}µ !!!

    go to hidden_resource (buildings code) in pinned tutorial for the tips.
    Hegemonia's historian, coder, skinner, 2D work... and all the rest too !!

  7. #7

    Default Re: create new resources

    Only hidden resources might help, I think.

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