Attila mods for the Age of Charlemagne campaign
Hi, I've made several unit mods in a compilation that fits seamlessly with the vanilla AoC campaign (with matching/quality unit cards).
Feedback welcome
Updated 21/01/2016.
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1. Byzantine Unit Expansion
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I've added new units that expand the Theme of Sicily unit roster. Quality/matching unit cards have been made for these units.
The Theme of Sicily now has a diverse/unique unit roster comparable of other main factions.
Unit added are the Cheiroballistra, Shielded Crossbowmen, Varangian Guards, Kataphraktoi and Greek Firebombers.
The AI will recruit these units in campaign. You can try out these units in campaign and custom battles using mods that unlock the Theme of Sicily as a faction.
Link: https://steamcommunity.com/sharedfil.../?id=575496550
Screenshots:
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2. Mercenary Crossbowmen
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While crossbows weren't popular during this setting, it may have still been around to some extent as a specialist weapon (i.e. for mercenaries).
The mod adds mercenary mercenaries recruitable in the Charlamagne, Lombard and Mercian regions (Christian European region). Again, a quality/matching unit card has been made.
Link: https://steamcommunity.com/sharedfil.../?id=574647071
Screenshots:
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3. Byzantine Greek Fire Ships
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This is a small mod that adds the Dromonian Galley 'Greek Fire Ship' for the Theme of Sicily in the Age of Charlemagne campaign. Again, a quality/matching unit card has been made.
Link: https://steamcommunity.com/sharedfil.../?id=575364141
Screenshots:
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4. Large Onager Unit Card Fix
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In Age of Charlamagne the small onager model has a sling, while the large onager has a bucket/cup that throws the projectile. The unit card of the large onager however does not reflect this difference, and both share similar unit cards (onagers with slings). This mod just improves the unit card graphic of the large onager to show a bucket/cup instead of a sling.
Link: https://steamcommunity.com/sharedfil.../?id=574868505