Apart of tastes, year preferences or historic events, the base of the mod is the "startpos.esf" file (all "start_pos" tables, the most important thing for structure), and that would depend of a single idea, that is, of a single person.
Apart of tastes, year preferences or historic events, the base of the mod is the "startpos.esf" file (all "start_pos" tables, the most important thing for structure), and that would depend of a single idea, that is, of a single person.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
MOD UPDATED. Now if you select the "Grand Campaign", you will have a menu where you can have select all factions of European High Middle Ages mod.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
I had never seen do that. It has been a very good idea. But, The AoC menu interface could not be changed? Instead of making a duplicate in the main campaign.
Thanks Gladius! That's what I was trying to do, but I not find the files of the main campaign menu. Maybe are hardcoded.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Good job
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
Do you plan to change the unit rosters or buildings at all?
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Many thanks Hrobatos! I'm planning the rosters, so that they are not generic and the main factions have their own.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
When can we expect next update?
After Christmas
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Hmm, what can we expect in the next update?
The Pike & Musket mod is active again in 2016, check the PMTW Sub Forum now!
Principally that the important factions will have their own military groups, not generic by default. I will also test with scripts, spawn armies, etc...
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Hi Miguel ! Do you changed/modified CAI-BAI behaviour also ? Or this is a simple time frame(startpos) MOD ? ( i mean overhaul mod )
thx, and happy xmas!
Nice work! You should make Byzantines playable
Ancient Empires Member: Unit Maker
Hello Hunor. At the moment, I haven't modified any CAI table. I haven't played much for lack of time and I would not know what change or adjust. Merry Christmas equally.
Thanks Cpt.Cortes! They are playable (along with the rest of factions) but is now the Catepanate of Italy.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Hi! In my translation (German), I noticed that the dynasty of the Staufer does not appear there. How far does the mod go? I mean where to have read something, but I can be fooled. In my translation I have the dynasties of the Carolingians for Lorraine, Billunger for Saxony, Salier for Franks, the Konradiner for Swabia and the Capetan for France? to be included. Some were already included as the Ottonen for Bavaria. I ask only because there was a lot of tension in the German duchies right at that time.
Last edited by Sedulus; December 26, 2017 at 02:04 PM.
Ok Sedulus. I have already added the languages submods in the first post.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Ah, very nice, thanks! One question, do the separatists each get their own coat of arms? Then you could divide them a little bit more specific in Westphalia, Eastphalia, Engern, East Franconia, West Franconia, etc.
The separatist factions only exist for the 8 playable factions of the AoC. In this case, there is only Westphalia Separatists. Sincerely, for me, the cloned separatist factions are a hindrance, with generic rebels by culture/area is enough.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze