[my bolding] I read something similar to Huberto's quote from the the same guy at the release of Rome 2, so 'new' is the wrong adjective. Heaton elaborated that they used Metacritic scores to determine whether a feature survived the cutting process no matter how much work had been put into it. It explained the horror story that was the 2013 to 2017 version of Rome 2. One senses now that they really pushed the lean, tight and focused notion just a bit too far because the idea rather than the results predominated.Cutting down features is their new design approach ?