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Thread: Divide et Impera modding help?

  1. #1

    Default Divide et Impera modding help?

    Can anyone tell me where the AI financial bonuses are in the data base? Not just money directly, but discounts for unit upkeep and such. Essentially, any additional support that would normally require money. Is it just in "campaign_difficulty_handicap_effects_tables"? I feel like there is more somewhere else, thanks.

  2. #2
    FlashHeart07's Avatar Praepositus
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    Default Re: Divide et Impera modding help?

    There is also a money script in the lua scripts. And you should also look under the imperium effects as the AI bonuses are applied according to their imperium level.

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  3. #3
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Divide et Impera modding help?

    Haven't checked the files for ages but like Flash said you could try cruising the lua files for more info. I could also take a look later.

  4. #4
    Jake Armitage's Avatar Artifex
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    Default Re: Divide et Impera modding help?

    The things you're searching are into "campaign_difficulty_handicap_effects_tables" afaik. Check the boolean (true/false) differences into Human column.
    "Money" script gives money to AI treasury, and the thing Flash was talking about should be the last script into "PublicOrder" script which always gives money to treasury.
    Besides the fact that AI doesn't get a lot of maluses (which are scripted effects with icons and not scripted "events") that player has, there shouldn't be anything else.

  5. #5

    Default Re: Divide et Impera modding help?

    Thanks guys, totally forgot about the lua scripts. I appreciate it.

  6. #6
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Divide et Impera modding help?

    Jake to the rescue

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