I spent the last few days modifying the Call of Warhammer - Beginning of the End Times mod for my personal use. I am editing text files and porting units from other mods, thas kinda stuff.
Now I came upon a crash (at campaign start) that confuses me. Here is the crash log:
22:21:57.184 [system.rpt] [always] CPU: SSE2
22:21:57.184 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
22:21:57.186 [system.io] [always] mounted pack packs/data_0.pack
22:21:57.187 [system.io] [always] mounted pack packs/data_1.pack
22:21:57.187 [system.io] [always] mounted pack packs/data_2.pack
22:21:57.188 [system.io] [always] mounted pack packs/data_3.pack
22:21:57.188 [system.io] [always] mounted pack packs/data_4.pack
22:21:57.188 [system.io] [always] mounted pack packs/localized.pack
22:22:10.861 [game.script.trigger] [trace] Trigger <New_Faction_Leader_trigger> fired
22:22:10.861 [game.script.trigger] [trace] Trigger <factionleader> fired
22:22:10.861 [system.rpt] [error] We've failed to prevent The End Times!
Chaos has doomed the world!
The factionleader trigger is always the last thing to appear in the log before the crash.
I put in my personal backup of descr_strat from 2 days ago, because I thought that was the only file i made changes to and it still crashes (even though it did not do that before today). Anyone can help me with that? Tell me if you need any additional information
Thanks in advance!