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May 04, 2022, 12:17 AM
#1
Laetus
More cannons per unit for 6.3?
Hi,
So I'm playing on 6.3 the late campaign start and I can't seem to increase the number of cannons per unit. I tried editing the Lord_dbunits.pack but when I start a new game the number of cannons still stays the same? I could have sworn this worked for vanilla ETW, but with Imperial Destroyer 6.3 I can't get it to increase the number of guns (and yes I did increase the number of soldiers per artillery unit too in the pack files. Can anyone please help? I'd like 4 cannons per unit on ultra unit size.
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May 04, 2022, 03:21 AM
#2
Laetus
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May 04, 2022, 09:33 AM
#3
Laetus
Re: More cannons per unit for 6.3?
Ok, I'll click through them all But just to confirm the only pack file I need to edit to get this to work is Lord_dbunits.pack? I don't need to change something in Lord_core or somewhere else?
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May 04, 2022, 10:03 AM
#4
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May 04, 2022, 12:58 PM
#5
Laetus
Re: More cannons per unit for 6.3?
Ok so I tried editing all the tables under unit_stats_land_tables in both Lord_Core and Lord_dbunits. I got no results, nothing has changed in the campaign. Screenshots : From the campaign: https://imgur.com/a/K7xTbYX pack file : https://imgur.com/a/uEI5Kro
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July 15, 2022, 07:23 PM
#6
Re: More cannons per unit for 6.3?
I know how to fix this. It is your starting campaign units that you need to change. They can be located inside campaigns/Lord_Lmain/startpos.esf and you need Esf Editor to change those values
Let me know if you need further help!
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