Originally Posted by
Reiksfart
Just had to post this little comment about playtesting from Pietrak. This is going to be so different to anything else for medieval 2, with a challenge level unsurpassed by any other mod or submod.
I honestly couldn't have asked for a better tester than Pietrak, his feedback is invaluable. It hasn't all been positive either, but what matters is it has been very constructive. The mod's battles really are taking shape to be something special.
Reply to Paradamed about halberds. Yes, very necessary. Phalanx is broken for one, with the unit facing the wrong way when overwhelmed. Plus halberds are not spears, there is a reason they have an axe head, so they can be used as either a pokey weapon or a crushing/slicing weapon. New animations work very well while keeping the formation solid and not spreading backwards without the use of phalanx or guard mode holding them in place.