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March 02, 2014, 10:19 PM
#1
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March 03, 2014, 03:24 AM
#2
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March 03, 2014, 07:53 AM
#3
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March 03, 2014, 08:19 AM
#4
Re: Normal map
What version of Python are you trying to use? 2.4 or 2.5 are about as new as the toll can handle.
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March 03, 2014, 01:27 PM
#5
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March 03, 2014, 02:39 PM
#6
Semisalis
Re: Normal map
what exactly are normals and how are the created?
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March 04, 2014, 07:31 AM
#7
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March 04, 2014, 10:31 AM
#8
Semisalis
Re: Attachment texture
ah, thats something i ran into a few weeks ago. open the ms3d file while its in the unit folder, then open the DDS file from exactly where it is for the game, then select face pieces, shield, weapons and the small little extras and assign them to attachments. everything else should be assigned for figure (armour, legwear, arms, hands)
make sure both texture files are assigned to ignore the alpha
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March 04, 2014, 10:35 AM
#9
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