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December 27, 2014, 05:44 PM
#1
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December 28, 2014, 01:26 AM
#2
Re: Creating new units/textures etc
We use 3d max, zbrush, blender, maya for this purpose. To mod you will need either 3d max or maya coz in assembly kit you can get shader ony for these two.
We use some basic models from assembly kit and also we create models from scratch.
Last edited by Mr.Jox; December 29, 2014 at 06:32 AM.
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December 29, 2014, 06:21 AM
#3
Re: Creating new units/textures etc
Thank you for the feedback!
To learn more about common modding techniques and model / texture implementing please have a look into this forum section.
Closed.
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