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Fall of the Eagles for Total War: Attila
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Mod Overview
- The Mod Team for Constantine: Rise of Christianity would like to announce our plans for Attila. Our first project will be Fall of the Eagles, a mod for the base Attila time frame.
- The main goals of the mod are twofold:
- Historically accurate units for the Attila period with fully fleshed out rosters for the various factions.
- Realistic, strategic, historically authentic battles.
- We plan on using assets developed for Constantine for the various Attila units. Either in improving the existing vanilla units or in creating new units, the plan is to bring the historical authenticity found in our current models and textures into the new game.
- The goal of the battle system will be to improve on the existing vanilla formula by adding realism to the morale, fatigue and projectile systems while increasing battle time if necessary.
- This mod is NOT DeI for Attila in any way. The scale of the project will be nothing like DeI or really even Constantine (since the campaign scenario will remain roughly like vanilla). The focus of this mod is to improve battles and unit models/textures.
Current Version's Features
- Sassanid, Desert, German, Hun, White Hun and Roman reskins and new models based on historical sources.
- Sassanid, Desert, Roman, Hun, White Hun and German recruitment system overhauled.
- Updated/upgraded garrison system
- More realistic, historical battles.
- Seasons modded to have more of an impact.
- Various smaller campaign tweaks and changes.
- Now compatible with the Europa Perdita campaign overhaul!
Mod Team
Units and Textures: Ahiga, Maximus183, Avetis, Don_Diego, Hadrien Ier, CJiaba
Battles: 'Gunny
Campaign Team/General Edits: Dresden, Cgma
Models: zkajo
UI: char, Verzione
Testing: Friar Chris
Credits
Massive thanks to Cgma who has joined and redone the mod for our new update
Thanks to Mr. Jox and Caligula for their long bow animation fix.
Thanks to Swiss for his custom battle fix.
Thanks to McNaughton for the Roman icons!
Europa Perdita for use of their faction emblems/colors.
Razor (Fall of Rome developer)
Imperator of Rome (Various Swords/Spears)
Counterpoint (Deir el Medina helmet)
Narf (mail and lamellar patterns)
Kuauik (Texturing mentorship)
Dejawolf (Spears, helmets)
Song of Taleisn (helmets)
masterofseppuku for use of his Copy Units mod.
KAM 2150 for parts of the Faster Battle submod.
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