i am playing one multiplayer with the great campaign,my faction is carthage and other human player is rome.
then,we have a battle in the open field I have about five thousand warriors and another human player takes about eight thousand warriors with two units catapults.
the player with rome begins to bombard me with the catapults,all my troops protected in a forest,however catapults sweep my troops like the case of modern heavy artillery and no simple catapults throwing stones.
this situation not real and exaggerated with the catapults breaks all the immersion,realism and the tactics of the battle.
the catapults destroy half my army and do for a total of more than 1300 warriors losses in my army,a current heavy artillery is not capable of such casualties.
if I include my next army catapults,win who has more catapults,this mod should not base their battles in catapults that breaks with all the realism, immersion and tactics in battles.
seems excessive the power of destruction from the catapults that two units are capable of killing more than 1,300 warriors and win a battle on their own.
this must be changed in the next version of the mod and put a realist level the catapults and does not seem heavy artillery.
i would like an answer from someone of the mod team about this issue,thanks.